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blender
blender-addons
Commits
b297ad7f
Commit
b297ad7f
authored
12 years ago
by
Campbell Barton
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remove unused code, some minor cleanup
parent
1ba1dd74
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object_fracture_voroni/cell_fracture.py
+13
-168
13 additions, 168 deletions
object_fracture_voroni/cell_fracture.py
with
13 additions
and
168 deletions
object_fracture_voroni/cell_fracture.py
+
13
−
168
View file @
b297ad7f
...
...
@@ -21,161 +21,19 @@
# Script copyright (C) Blender Foundation 2012
# -----------------------------------------------------------------------------
# copied from bullet 2.8
def
areVerticesBehindPlane
(
planeNormal
,
vertices
,
margin
):
planeNormal_xyz_dot
=
planeNormal
.
xyz
.
dot
# speedup
for
i
,
N1
in
enumerate
(
vertices
):
dist
=
planeNormal_xyz_dot
(
N1
)
+
planeNormal
[
3
]
-
margin
if
dist
>
0.0
:
return
False
return
True
def
notExist
(
planeEquation
,
planeEquations
):
for
N1
in
planeEquations
:
if
planeEquation
.
dot
(
N1
)
>
0.999
:
return
False
return
True
def
getPlaneEquationsFromVertices
(
vertices
):
planeEquationsOut
=
[]
for
i
,
N1
in
enumerate
(
vertices
):
for
j
in
range
(
i
+
1
,
len
(
vertices
)):
N2
=
vertices
[
j
]
for
k
in
range
(
j
+
1
,
len
(
vertices
)):
N3
=
vertices
[
k
]
# btVector3 planeEquation,edge0,edge1;
edge0
=
N2
-
N1
edge1
=
N3
-
N1
normalSign
=
1.0
for
normalSign
in
(
1.0
,
-
1.0
):
planeEquation
=
normalSign
*
edge0
.
cross
(
edge1
)
if
planeEquation
.
length_squared
>
0.0001
:
planeEquation
.
normalize
()
if
notExist
(
planeEquation
,
planeEquationsOut
):
planeEquation
.
resize_4d
()
planeEquation
[
3
]
=
-
planeEquation
.
xyz
.
dot
(
N1
)
# check if inside, and replace supportingVertexOut if needed
if
areVerticesBehindPlane
(
planeEquation
,
vertices
,
0.01
):
planeEquationsOut
.
append
(
planeEquation
)
return
planeEquationsOut
# end bullet copy
# ---------------
T
=
[
0.0
]
# phymecutils.c
def
getVerticesInsidePlanes
(
planes
,
verticesOut
,
planeIndicesOut
):
if
1
:
import
mathutils
r
=
mathutils
.
geometry
.
points_in_planes
(
planes
)
verticesOut
[:]
=
r
[
0
]
#planeIndicesOut[:] = r[1]
planeIndicesOut
.
clear
()
planeIndicesOut
.
update
(
set
(
r
[
1
]))
# print(verticesOut)
return
# populates verticesOut
# std::set<int>& planeIndicesOut
# Based on btGeometryUtil.cpp (Gino van den Bergen / Erwin Coumans)
tt
=
time
.
time
()
verticesOut
[:]
=
[]
planeIndicesOut
.
clear
()
for
i
in
range
(
len
(
planes
)):
N1
=
planes
[
i
]
for
j
in
range
(
i
+
1
,
len
(
planes
)):
N2
=
planes
[
j
]
n1n2
=
N1
.
xyz
.
cross
(
N2
.
xyz
)
if
n1n2
.
length_squared
>
0.0001
:
for
k
in
range
(
j
+
1
,
len
(
planes
)):
N3
=
planes
[
k
]
n2n3
=
N2
.
xyz
.
cross
(
N3
.
xyz
)
n3n1
=
N3
.
xyz
.
cross
(
N1
.
xyz
)
if
(
n2n3
.
length_squared
>
0.0001
)
and
(
n3n1
.
length_squared
>
0.0001
):
quotient
=
N1
.
xyz
.
dot
(
n2n3
)
if
abs
(
quotient
)
>
0.0001
:
potentialVertex
=
(
n2n3
*
N1
[
3
]
+
n3n1
*
N2
[
3
]
+
n1n2
*
N3
[
3
])
*
(
-
1.0
/
quotient
)
ok
=
True
for
l
in
range
(
len
(
planes
)):
NP
=
planes
[
l
]
if
NP
.
xyz
.
dot
(
potentialVertex
)
+
NP
[
3
]
>
0.000001
:
ok
=
False
break
if
ok
==
True
:
# vertex (three plane intersection) inside all planes
verticesOut
.
append
(
potentialVertex
)
planeIndicesOut
|=
{
i
,
j
,
k
}
T
[
0
]
+=
time
.
time
()
-
tt
def
points_as_bmesh_cells
(
verts
,
points
):
"""
Generator for bmesh hull
"""
import
mathutils
from
mathutils
import
Vector
cells
=
[]
sortedVoronoiPoints
=
[
p
for
p
in
points
]
planeIndices
=
set
()
plane_indices
=
[]
vertices
=
[]
# each convex hull is one bmesh
if
0
:
convexPlanes
=
getPlaneEquationsFromVertices
(
verts
)
elif
0
:
# Faster for large meshes...
convexPlanes
=
[]
# get the convex hull
import
bmesh
bm
=
bmesh
.
new
()
for
v
in
verts
:
bm_vert
=
bm
.
verts
.
new
(
v
)
bm_vert
.
tag
=
True
bmesh
.
ops
.
convex_hull
(
bm
,
{
'
TAG
'
})
# offset a tiny bit
bm
.
normal_update
()
for
v
in
bm
.
verts
:
v
.
co
+=
v
.
normal
*
0.01
# collect the planes
for
f
in
bm
.
faces
:
v0
,
v1
,
v2
=
[
v
.
co
for
v
in
f
.
verts
[
0
:
3
]]
plane
=
(
v1
-
v0
).
cross
(
v2
-
v0
).
normalized
()
plane
.
resize_4d
()
plane
[
3
]
=
-
plane
.
xyz
.
dot
(
v0
)
convexPlanes
.
append
(
plane
)
bm
.
free
()
elif
0
:
# get 4 planes
xa
=
[
v
[
0
]
for
v
in
verts
]
ya
=
[
v
[
1
]
for
v
in
verts
]
za
=
[
v
[
2
]
for
v
in
verts
]
xr
=
min
(
xa
),
max
(
xa
)
yr
=
min
(
ya
),
max
(
ya
)
zr
=
min
(
za
),
max
(
za
)
verts_tmp
=
[]
from
mathutils
import
Vector
for
xi
in
(
0
,
1
):
for
yi
in
(
0
,
1
):
for
zi
in
(
0
,
1
):
verts_tmp
.
append
(
Vector
((
xr
[
xi
],
yr
[
yi
],
zr
[
zi
])))
convexPlanes
=
getPlaneEquationsFromVertices
(
verts_tmp
)
aaa
=
"
\n
"
.
join
(
sorted
([
repr
(
v
.
to_tuple
(
5
)).
replace
(
"
-0.0
"
,
"
0.0
"
)
for
v
in
convexPlanes
]))
print
(
aaa
)
else
:
# there are many ways we could get planes - convex hull for eg
# but it ends up fastest if we just use bounding box
if
1
:
xa
=
[
v
[
0
]
for
v
in
verts
]
ya
=
[
v
[
1
]
for
v
in
verts
]
za
=
[
v
[
2
]
for
v
in
verts
]
...
...
@@ -183,7 +41,6 @@ def points_as_bmesh_cells(verts, points):
xmin
,
xmax
=
min
(
xa
),
max
(
xa
)
ymin
,
ymax
=
min
(
ya
),
max
(
ya
)
zmin
,
zmax
=
min
(
za
),
max
(
za
)
from
mathutils
import
Vector
convexPlanes
=
[
Vector
((
+
1.0
,
0.0
,
0.0
,
-
abs
(
xmax
))),
Vector
((
-
1.0
,
0.0
,
0.0
,
-
abs
(
xmin
))),
...
...
@@ -192,9 +49,6 @@ def points_as_bmesh_cells(verts, points):
Vector
((
0.0
,
0.0
,
+
1.0
,
-
abs
(
zmax
))),
Vector
((
0.0
,
0.0
,
-
1.0
,
-
abs
(
zmin
))),
]
aaa
=
"
\n
"
.
join
(
sorted
([
repr
(
v
.
to_tuple
(
5
))
for
v
in
convexPlanes
]))
print
(
aaa
)
for
i
,
curVoronoiPoint
in
enumerate
(
points
):
planes
=
[
None
]
*
len
(
convexPlanes
)
...
...
@@ -204,8 +58,6 @@ def points_as_bmesh_cells(verts, points):
maxDistance
=
10000000000.0
# a big value!
sortedVoronoiPoints
.
sort
(
key
=
lambda
p
:
(
p
-
curVoronoiPoint
).
length_squared
)
# sortedVoronoiPoints.reverse()
# XXX need to reverse?
for
j
in
range
(
1
,
len
(
points
)):
normal
=
sortedVoronoiPoints
[
j
]
-
curVoronoiPoint
...
...
@@ -216,20 +68,14 @@ def points_as_bmesh_cells(verts, points):
plane
=
normal
.
normalized
()
plane
.
resize_4d
()
plane
[
3
]
=
-
nlength
/
2.0
planes
.
append
(
plane
.
copy
())
getVerticesInsidePlanes
(
planes
,
vertices
,
planeIndices
)
planes
.
append
(
plane
)
vertices
[:],
plane_indices
[:]
=
mathutils
.
geometry
.
points_in_planes
(
planes
)
if
len
(
vertices
)
==
0
:
break
numPlaneIndices
=
len
(
planeIndices
)
if
numPlaneIndices
!=
len
(
planes
):
#'''
planeIndicesIter
=
list
(
sorted
(
planeIndices
))
for
k
in
range
(
numPlaneIndices
):
if
k
!=
planeIndicesIter
[
k
]:
planes
[
k
]
=
planes
[
planeIndicesIter
[
k
]].
copy
()
planes
[
numPlaneIndices
:]
=
[]
#'''
#planes[:] = [planes[k] for k in planeIndices]
if
len
(
plane_indices
)
!=
len
(
planes
):
planes
[:]
=
[
planes
[
k
]
for
k
in
plane_indices
]
maxDistance
=
vertices
[
0
].
length
for
k
in
range
(
1
,
len
(
vertices
)):
...
...
@@ -294,10 +140,9 @@ def main():
print
(
len
(
cells
))
if
__name__
==
"
__main__
"
if
__name__
==
"
__main__
"
:
import
time
t
=
time
.
time
()
main
()
print
(
"
%.5f sec
"
%
(
time
.
time
()
-
t
))
print
(
"
%.5f aa
"
%
T
[
0
])
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