glTF: Replace Separate RGB shader node by new Separate Color node
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- io_scene_gltf2/__init__.py 2 additions, 2 deletionsio_scene_gltf2/__init__.py
- io_scene_gltf2/blender/exp/gltf2_blender_gather_image.py 4 additions, 4 deletionsio_scene_gltf2/blender/exp/gltf2_blender_gather_image.py
- io_scene_gltf2/blender/imp/gltf2_blender_KHR_materials_clearcoat.py 4 additions, 4 deletions...ltf2/blender/imp/gltf2_blender_KHR_materials_clearcoat.py
- io_scene_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py 5 additions, 5 deletions...e_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py
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