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Commit c474984b authored by Campbell Barton's avatar Campbell Barton
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io_mesh_uv_layout: update for change to tessellate_polygon

No longer requires vector input.
parent 64d638b2
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......@@ -83,7 +83,7 @@ def draw_background_colors(face_data, opacity):
batch.draw(shader)
def tessellate_uvs(uvs):
return tessellate_polygon([[Vector(uv) for uv in uvs]])
return tessellate_polygon([uvs])
def draw_lines(face_data):
coords = []
......
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