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blender
blender-addons
Commits
c4dddb88
Commit
c4dddb88
authored
2 years ago
by
Julien Duroure
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glTF export: When user don't export SK, driver corrective SK animations must not be exported
parent
5dbcd4a3
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io_scene_gltf2/__init__.py
+1
-1
1 addition, 1 deletion
io_scene_gltf2/__init__.py
io_scene_gltf2/blender/exp/gltf2_blender_gather_drivers.py
+4
-0
4 additions, 0 deletions
io_scene_gltf2/blender/exp/gltf2_blender_gather_drivers.py
with
5 additions
and
1 deletion
io_scene_gltf2/__init__.py
+
1
−
1
View file @
c4dddb88
...
...
@@ -4,7 +4,7 @@
bl_info
=
{
'
name
'
:
'
glTF 2.0 format
'
,
'
author
'
:
'
Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors
'
,
"
version
"
:
(
3
,
4
,
4
2
),
"
version
"
:
(
3
,
4
,
4
3
),
'
blender
'
:
(
3
,
3
,
0
),
'
location
'
:
'
File > Import-Export
'
,
'
description
'
:
'
Import-Export as glTF 2.0
'
,
...
...
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io_scene_gltf2/blender/exp/gltf2_blender_gather_drivers.py
+
4
−
0
View file @
c4dddb88
...
...
@@ -8,6 +8,10 @@ from io_scene_gltf2.blender.com.gltf2_blender_data_path import get_target_object
@skdriverdiscovercache
def
get_sk_drivers
(
blender_armature_uuid
,
export_settings
):
# If no SK are exported --> No driver animation to export
if
export_settings
[
'
gltf_morph
'
]
is
False
:
return
tuple
([])
blender_armature
=
export_settings
[
'
vtree
'
].
nodes
[
blender_armature_uuid
].
blender_object
drivers
=
[]
...
...
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