Minor tweaks to material.
* Use 100% white transparency color when no transparency at all (seems to be needed by some importers). * Always export some kind of Lambert shader, even when using e.g. Blender's toon one (better to get something, even inacurate, than nothing). Patch by Jens Restemeier, many thanks! Differential Revision: https://developer.blender.org/D405
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