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Commit d61abf20 authored by Florian Meyer's avatar Florian Meyer
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- batch one of add mesh updates

- removed view alignment in the object creation
- added view alignment through align_matrix in the invoke

- if the 'VIEW' alignment preference is set and the object properties are changed
the object is rotated always to the view alignment of the view when the operator was called.
--> doesn't snap to new view rotation when orbiting around object and changing properties.
parent 66d24dd1
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