- Dec 04, 2012
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Campbell Barton authored
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- Dec 03, 2012
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Bastien Montagne authored
Some enhancement to how plane size is computed. Now you have three choices (absolute, to directly specify the result height, and dpi or dpbu [dots per Blender Unit], to use image definition). Based on an idea and code from mat ali, thanks! Also fixed correct use of overriden context (not really a bug, but printed annoying warning messages in the console).
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Campbell Barton authored
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- Nov 30, 2012
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Campbell Barton authored
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Brecht Van Lommel authored
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Thomas Larsson authored
MHX importer: the idea to use rna props did not pan out, because it lead to errors when a saved blend file with an mh character was reloaded. Fixed that.
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- Nov 28, 2012
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Kalle-Samuli Riihikoski authored
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Thomas Larsson authored
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- Nov 27, 2012
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Thomas Larsson authored
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Thomas Larsson authored
Added support for new visemes and removed export of old faceshapes. Also fixed MH alpha 7 compatibility.
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- Nov 26, 2012
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John Phan authored
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Thomas Larsson authored
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Thomas Larsson authored
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John Phan authored
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- Nov 25, 2012
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Sebastian Nell authored
[[Split portion of a mixed commit.]]
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Thomas Larsson authored
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- Nov 20, 2012
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Daniel Salazar authored
AnimAll: Inserting keyframes on lattices now works in edit mode too. Requested by Virgilio Vasconcelos @ BlenderPro!
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- Nov 17, 2012
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Campbell Barton authored
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- Nov 15, 2012
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Bastien Montagne authored
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- Nov 14, 2012
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Campbell Barton authored
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Campbell Barton authored
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- Nov 13, 2012
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Campbell Barton authored
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Campbell Barton authored
un-modified, my own change didnt match up with the x3d spec.
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- Nov 12, 2012
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Campbell Barton authored
by Michalis Kamburelis (kambi) Normalize the axis before writing to avoid small values writing as a zero'd axis.
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Campbell Barton authored
from dan grauer (kromar) With change use_map_color_emission (which is for volumetrics only) to use_map_emit. also ignore generated face-images (which have no file path).
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Campbell Barton authored
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- Nov 11, 2012
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John Phan authored
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- Nov 10, 2012
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Clemens Barth authored
I also updated the Wiki page. 2. There was a small mistake introduced by the last commits. This has been fixed. 3. Code cleaning Blendphys
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- Nov 09, 2012
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Clemens Barth authored
according to the "Style Guide for Python Code" (http://www.python.org/dev/peps/pep-0008/) and the recent review (http://codereview.appspot.com/6815052). Some slight changes were done, too. Extensive tests have shown that the code is still well working. Blendphys
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- Nov 06, 2012
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Sergey Sharybin authored
Apparently internally SVG importer was using 90 points per blender unit, not per inch. This made files importing with unexpectable dimensions which could be really harmful if you're importing blueprints as references. Now SVG importer is using 90 points per inch, which makes imported files has correct dimensions in both Metric and Imperal unit systems. However, there's one possible downside -- imported files would look smaller in blender units system.
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Sergey Sharybin authored
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- Nov 05, 2012
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Campbell Barton authored
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- Nov 04, 2012
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Clemens Barth authored
Blendphys
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- Nov 03, 2012
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Clemens Barth authored
panel from the import/export addons. This means that the panel has had to be removed also from the PDB importer/exporter. This is what I have done. Attention, this is a major change of the Atomic Blender PDB importer/exporter! A lot of test today have shown, that the new version of the PDB importer/exporter has not lost its stability. In the next days, I will perform other stability tests. Blendphys
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- Nov 01, 2012
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Campbell Barton authored
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- Oct 31, 2012
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Clemens Barth authored
Also in the PDB IO: relict from old times, which has been removed Blendphys.
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- Oct 30, 2012
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Campbell Barton authored
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- Oct 29, 2012
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Campbell Barton authored
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- Oct 26, 2012
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Bastien Montagne authored
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Campbell Barton authored
fix [#30740] N-panel addon toggle operators crash Blender after screen change (Fatal Python error: GC object already tracked)
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