- Apr 09, 2012
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Campbell Barton authored
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- Mar 23, 2012
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Campbell Barton authored
update addons enabled by default to use 'faces -> tessfaces' also grease pencil scatter and quake map export.
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- Mar 13, 2012
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Campbell Barton authored
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- Mar 12, 2012
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Brecht Van Lommel authored
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- Mar 08, 2012
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Campbell Barton authored
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- Jan 14, 2012
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Campbell Barton authored
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- Jan 04, 2012
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Campbell Barton authored
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- Dec 24, 2011
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Campbell Barton authored
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- Nov 25, 2011
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Campbell Barton authored
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- Nov 19, 2011
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Campbell Barton authored
indentation edits and copy pyrimid from contrib (where I had made some edits), removed so this wont happen again.
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- Nov 14, 2011
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Campbell Barton authored
from Filiciss Muhgue (filiciss)
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- Nov 11, 2011
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Campbell Barton authored
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- Nov 06, 2011
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Campbell Barton authored
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- Oct 23, 2011
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Bastien Montagne authored
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- Oct 17, 2011
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Campbell Barton authored
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- Oct 13, 2011
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Campbell Barton authored
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- Oct 11, 2011
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Campbell Barton authored
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- Oct 06, 2011
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Campbell Barton authored
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- Oct 05, 2011
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Campbell Barton authored
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Campbell Barton authored
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- Sep 27, 2011
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Campbell Barton authored
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- Sep 26, 2011
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Campbell Barton authored
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- Sep 23, 2011
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Bastien Montagne authored
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- Sep 19, 2011
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Bastien Montagne authored
Plus a few styling enhancements. [[Split portion of a mixed commit.]]
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- Sep 11, 2011
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Campbell Barton authored
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- Sep 08, 2011
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Campbell Barton authored
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- Sep 07, 2011
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Campbell Barton authored
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- Aug 24, 2011
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Campbell Barton authored
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- Aug 08, 2011
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Campbell Barton authored
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- Aug 04, 2011
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Campbell Barton authored
- added default options for unity3d, can add other defaults too
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- Aug 03, 2011
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
gives a few % speedup
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- Aug 02, 2011
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Campbell Barton authored
from John Brown (jcbdigger) patch file: fbx_xna_unified-2011-08-02a_jcbdigger.patch Option not to export Default Take
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Campbell Barton authored
fbx_xna_unified-2011-08-01b_jcbdigger.patch Only part of this patch has been applied (just the changes to the operator).
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- Aug 01, 2011
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Campbell Barton authored
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Campbell Barton authored
from John Brown (jcbdigger) The patch has been modified, some of the changes I rather see applied as separate patches. This commit adds/changes: - Option to export XNA compatible armature rotations. - Option not to export mesh edges. - Always export armatures as 'Limb' type. - dont write default cameras or camera switch when cameras are disabled. - fix for (harmless) error where armature connections were written out twice.
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- Jul 29, 2011
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Campbell Barton authored
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- Jul 25, 2011
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Campbell Barton authored
previous order deprecated.
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- Jul 21, 2011
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Campbell Barton authored
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