- Aug 24, 2011
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Campbell Barton authored
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Brendon Murphy authored
thanks to Benjy Cook well done!
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- Aug 22, 2011
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Campbell Barton authored
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Andrew Hale authored
- Fixed the assignment of vertex groups for rectangular leaves. Fix thanks to pawel_xx - Compressed the UI to make accessing the different parameters easier. Also, the tree is not rebuilt every time a new menu section is accessed.
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- Aug 19, 2011
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Andrew Hale authored
- Fixed an issue where 'Add New Ivy' and 'Add New Default Ivy' did nothing - Updated Blender version to 2.59 - Updated Blender revision to 39307
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- Aug 18, 2011
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Campbell Barton authored
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- Aug 16, 2011
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Campbell Barton authored
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- Aug 15, 2011
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Campbell Barton authored
- add option to export root transform only (may help with secondlife compatibility) - operators are now pep8 compliant. - frame is set back to the original when export is done.
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Campbell Barton authored
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- Aug 12, 2011
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Ken Nign authored
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Campbell Barton authored
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- Aug 10, 2011
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Andrew Hale authored
Fixed a memory access issue on OSX due to getting bezier point's coordinates after a new point was added to the spline. This caused corruption of the tree model.
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- Aug 09, 2011
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Kalle-Samuli Riihikoski authored
material.pop(0) into material.pop(0,1)
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
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- Aug 08, 2011
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
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- Aug 07, 2011
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Martin Poirier authored
Based on patch [#28108] by Wintch Analyzer
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- Aug 05, 2011
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Brecht Van Lommel authored
[[Split portion of a mixed commit.]]
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Thomas Dinges authored
Reported by Tobias Kummer. Thanks! :)
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- Aug 04, 2011
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Campbell Barton authored
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Campbell Barton authored
- added default options for unity3d, can add other defaults too
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- Aug 03, 2011
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
gives a few % speedup
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- Aug 02, 2011
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
from John Brown (jcbdigger) patch file: fbx_xna_unified-2011-08-02a_jcbdigger.patch Option not to export Default Take
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Campbell Barton authored
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Campbell Barton authored
fbx_xna_unified-2011-08-01b_jcbdigger.patch Only part of this patch has been applied (just the changes to the operator).
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Campbell Barton authored
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- Aug 01, 2011
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Campbell Barton authored
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Thomas Larsson authored
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Campbell Barton authored
from John Brown (jcbdigger) The patch has been modified, some of the changes I rather see applied as separate patches. This commit adds/changes: - Option to export XNA compatible armature rotations. - Option not to export mesh edges. - Always export armatures as 'Limb' type. - dont write default cameras or camera switch when cameras are disabled. - fix for (harmless) error where armature connections were written out twice.
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- Jul 31, 2011
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Andrew Hale authored
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Campbell Barton authored
also made some small style changes and commented unused function.
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Andrew Hale authored
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Guillermo S. Romero authored
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