- Feb 09, 2011
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Chris Foster authored
Fixed some minor formatting issues and added support for engines that do not natively recognize the AnimTicksPerSecond template.
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- Feb 08, 2011
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Campbell Barton authored
update_tag() tags for depsgraph update only, update() executes normal recalculation and creates edge data.
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John Phan authored
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John Phan authored
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John Phan authored
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Constantin Rahn authored
API: 34650 fix: x-offset in one mapping of Alphamap was inverted
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
from Dominique Lorre with own modifications.
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- Feb 07, 2011
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Constantin Rahn authored
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Campbell Barton authored
use settings as suggested by John Coady (jdc)
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Campbell Barton authored
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Campbell Barton authored
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- Feb 06, 2011
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Campbell Barton authored
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Campbell Barton authored
fix for recent mathutils updates. note that the logic here is confusing and Im not sure why the original bone matrix us used at all.
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Remigiusz Fiedler authored
- changed support level to OFFICIAL - fixed missing last point at building Mesh-ARCs (by pildanovak) - fixed for changes in API and mathutils by campbell
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- Feb 05, 2011
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Doug Hammond authored
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Campbell Barton authored
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- Feb 04, 2011
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Campbell Barton authored
bugfix [#25903] Export to X3D should provide relative path with forward slash for subdirectories in url of ImageTexture
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- Feb 02, 2011
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Campbell Barton authored
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Doug Hammond authored
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- Feb 01, 2011
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Jonathan Smith authored
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Jonathan Smith authored
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Campbell Barton authored
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Campbell Barton authored
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- Jan 31, 2011
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Maurice Raybaud authored
Fixed: blob finish wrong level raised POV parse error.(the AllObjects.blend test scene now renders (though not all objects supported yet)) Added: support for deactivating all shadows from scene shading panel (per lamp 'no shadow' still works)
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Constantin Rahn authored
Some minor pep8 fixes.
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Maurice Raybaud authored
Cleaned up Media and photons UI layouts
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- Jan 30, 2011
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Kalle-Samuli Riihikoski authored
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Jonathan Smith authored
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Jonathan Smith authored
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John Phan authored
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Daniel Salazar authored
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- Jan 29, 2011
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Daniel Salazar authored
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Maurice Raybaud authored
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- Jan 28, 2011
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Daniel Salazar authored
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- Jan 27, 2011
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Daniel Salazar authored
removed warning
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Daniel Salazar authored
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Daniel Salazar authored
additions to the RNA system I've added support for ShapeKey layer animation both in Mesh and Lattice objects. This allows to animate points inside a ShapeKey layer, which is inline with the rest of the animation system, ie: will work with modifiers and other SKs (even other animated SKs). For this reason Ive also removed support for direct point animation
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- Jan 26, 2011
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Kalle-Samuli Riihikoski authored
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