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  1. Jun 27, 2011
  2. Jun 21, 2011
  3. Apr 09, 2011
  4. Mar 19, 2011
  5. Feb 11, 2011
  6. Jan 14, 2011
  7. Jan 08, 2011
  8. Jan 04, 2011
    • Mitchell Stokes's avatar
      == Save Game As Runtime == · bf69214f
      Mitchell Stokes authored
        * Fixed OS X support (finds a good default path for the player and can make runtimes)
        * Enforce extensions on OS X (.app) and Windows (.exe)
        * Added Copy Python option to copy the bundled Python to the runtime directory
        * Added Overwrite 'lib' option to choose whether Copy Python will overwrite a pre-existing 'lib' directory in the runtime directory
        * Added Copy DLLs option (Win32 only) to copy DLL files from the Blender binary directory to the runtime directory
        * Cleaned up the code to handle compressed blend files.
      bf69214f
  9. Dec 08, 2010
  10. Nov 24, 2010
    • Campbell Barton's avatar
      minor edits · fc9b2e7b
      Campbell Barton authored
      fc9b2e7b
    • Luca Bonavita's avatar
      == game engine: save as runtime == · d5e4f9d8
      Luca Bonavita authored
      - solved the problem I had with this addon, finally
        the addon was saving the blend as it is and in my case a compressed blend file was giving problem when played in the runtime
      
      - hence added a bit to manage compressed blends to embedd them uncompressed
      
        NOTE: this should be fixed in the player itself I think, same says campbell, but worth checking
      
      - now moved to trunk :)
        
      
      [[Split portion of a mixed commit.]]
      d5e4f9d8
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