- May 30, 2010
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Thomas Dinges authored
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Florian Meyer authored
thanks
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Jonathan Smith authored
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Brendon Murphy authored
added trapezohedron object
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Brendon Murphy authored
[[Split portion of a mixed commit.]]
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- May 27, 2010
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Florian Meyer authored
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Florian Meyer authored
- some better tool tips - rework of UI - defaults to options for torus knots only now - button to show additional parameters
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- May 26, 2010
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Campbell Barton authored
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- May 25, 2010
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Guillermo S. Romero authored
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- May 24, 2010
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Brendon Murphy authored
add snap tools & some strange recurring tooltip problems fixed in trunk/py/scripts/addons/space_view3d_spacebar_menu.py
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Brendon Murphy authored
add cursor to edge intersection to editmode cursor menu in trunk/py/scripts/addons/space_view3d_spacebar_menu.py [[Split portion of a mixed commit.]]
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Brendon Murphy authored
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Florian Meyer authored
not really adding anything
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- May 23, 2010
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Florian Meyer authored
looked naked otherwise
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Brendon Murphy authored
add_mesh_extras.py to replace sqorus, star, wedge & spindle
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Florian Meyer authored
- remove one unused var
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Brendon Murphy authored
new Solids script handles these functions. [[Split portion of a mixed commit.]]
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Florian Meyer authored
-remove debug prints -remove endpoint_u option
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Brendon Murphy authored
creates Platonic & Archimedean & Catalan objects & more. over 3o math object presets are included.
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Brendon Murphy authored
added to trunk. also a "curve menu" script.
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Brendon Murphy authored
script introduced to trunk. the script makes use of mfoxdoggs revision 28923. the script shows up in the add/curve menu.
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- May 20, 2010
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Luca Bonavita authored
- fixed url in add_mesh_gemstones.py, the page existed - created pages with a gentle "to-be-written" warning where needed and fixed urls in: - add_mesh_archimedean_solids.py - io_mesh_stl/__init__.py See: http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Add_Mesh/Archimedean_Solids http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Mesh/Surface_Sketch http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/File_I-O/STL http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/File_I-O/Camera_Animation Not nice to send people to non-existing pages :)
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- May 17, 2010
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Michael Williamson authored
Now this supports multiple UV assgned images (creating a material for each) and will also use existing materials and textures rather than creating new all teh time.
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Brendon Murphy authored
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- May 16, 2010
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Florian Meyer authored
all done now
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Florian Meyer authored
- removed view alignment in the object creation - added view alignment through align_matrix in the invoke - if the 'VIEW' alignment preference is set and the object properties are changed the object is rotated always to the view alignment of the view when the operator was called. --> doesn't snap to new view rotation when orbiting around object and changing properties.
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Campbell Barton authored
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Brendon Murphy authored
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- May 15, 2010
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Florian Meyer authored
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Florian Meyer authored
-spamming the list with gears
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Florian Meyer authored
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Florian Meyer authored
doesn't snap back anymore when changing properties
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- May 13, 2010
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Florian Meyer authored
-small cleanup
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Florian Meyer authored
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- May 12, 2010
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Brendon Murphy authored
imports fully rigged, textured characters from make human alpha 5. (current MH release)
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Brendon Murphy authored
handy script for full screen quick access to materials
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- May 08, 2010
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Guillermo S. Romero authored
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- Apr 30, 2010
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Bart Crouch authored
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Brendon Murphy authored
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Jonathan Smith authored
Renamed start to frame_start and end to frame_end for generating particles, so that the cloud gen script works again.
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