- Jan 12, 2011
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Maurice Raybaud authored
-pov max trace level (ray depth) -pov radiosity importance sampling -Higher Radiosity samples count (allows Halton sampling) -pov pretrace_start / pretrace_end FIXED -incomplete tooltip for pov low_error -sky_sphere mapping options: -world sky gradient to follow pov coordinate system -Skysphere rotation made independant from camera -generation of skysphere with image map and BlendSky will just consider the texture for now. All issues reported here http://projects.blender.org/tracker/?func=detail&atid=469&aid=23145&group_id=153 by Constantin Rahn, except Layer selective export, adding it to maydo list
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- Jan 10, 2011
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Campbell Barton authored
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Campbell Barton authored
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- Jan 09, 2011
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Maurice Raybaud authored
fixed two typo errors and a compatibility for gamma syntax
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- Jan 07, 2011
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Thomas Dinges authored
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- Dec 25, 2010
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Maurice Raybaud authored
Updated pov 3.7 Version directive to keep up to date with the latest beta and added some clean up function for hyphen and dots in object names to get them accepted by pov.
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- Dec 22, 2010
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Campbell Barton authored
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Campbell Barton authored
- be explicit with exceptions. new exceptions can be accounted for as needed - self._process was being checked for None, this should never happen, if it does then that is a bug and should be dealt with separately.
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- Dec 19, 2010
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Doug Hammond authored
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- Dec 16, 2010
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Maurice Raybaud authored
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Maurice Raybaud authored
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Maurice Raybaud authored
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- Dec 07, 2010
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Maurice Raybaud authored
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- Nov 22, 2010
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Maurice Raybaud authored
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- Nov 21, 2010
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Maurice Raybaud authored
-Added Distance based Depth of Field (not object based yet) -Noticed a bug when parts of an object are flat shaded and other parts smooth shaded, not solved this yet.
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- Oct 30, 2010
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Maurice Raybaud authored
Removed some lines for caustics that turned fake caustics off when photons were on, thereby changing the scene data, which is to be avoided. It seems P.O.V.ray takes care of the override all by itself so the lines were useless anyway.
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- Oct 29, 2010
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Maurice Raybaud authored
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Maurice Raybaud authored
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- Oct 28, 2010
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Maurice Raybaud authored
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- Oct 27, 2010
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Campbell Barton authored
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Campbell Barton authored
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Maurice Raybaud authored
I had forgotten to change some names I hope it does work now; This is an adaptation of Povray exporter to render with povray 3.7 if you want more info, there are pdfs in the zip files here on the tracker: https://projects.blender.org/tracker/index.php?func=detail&aid=22717&group_id=153&atid=468
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Maurice Raybaud authored
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- Sep 19, 2010
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Campbell Barton authored
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- Aug 25, 2010
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Campbell Barton authored
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- Aug 23, 2010
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Campbell Barton authored
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- Aug 22, 2010
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Campbell Barton authored
- mist wasnt updated for rna renaming - meshes with no faces were failing
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- Aug 21, 2010
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Campbell Barton authored
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- Aug 18, 2010
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
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- Aug 06, 2010
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Campbell Barton authored
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- Aug 03, 2010
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Campbell Barton authored
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- Aug 02, 2010
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Campbell Barton authored
These scritps still need changes related to parent classes - mesh_surface_sketch.py - render_renderfarmfi.py - space_view3d_align_tools.py - object_cloud_gen.py
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Luca Bonavita authored
After discussion with Campbell I've made povray an addon as a package (will remove from bf-blender). Please roport any glitch or mistake I might have done while porting.
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