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Created with Raphaël 2.2.022Nov21201817161411875331Oct30282726252423201614118226Sep242221201918171613121110986432131Aug30292726252423222120191817121110986532131Jul30292827262221201916151413111098654330Jun27262322201918171614131098764231May302927262423201716141312730Apr292726252423222120191817161514131211976532127Mar262423171643Request by Gez, adding pass index to rotobezierSVN maintenance.RotoBezier:After testing; made Sky alpha mode opaque for now.tool to visualize console mathutils varsOption to clear all animationForgot to up the scipt versionAdding new tools and convenient display toggles to RotoBezier-Added more control over Straight/Premul Alpha,updated to trunk api change matrix_local -> matrix basis (for pose bones)== copy attributes ==Addint tracker URL to RotoBezier. BTW nice example video herenew features see https://projects.blender.org/tracker/?func=detail&atid=469&aid=22015&group_id=153 for updates.Added wiki link to RotoBezier addon. There's just a video there for nowSimple addon for animating spline curves or "RotoBeziers" forCheck for '.' in rigify rig types was preventing *.py files from being loaded.minor edits from my last patch, possible win32 fix and warn if '.' in dir names.Rigify patch from Campbell, to clean up some of the code.Adding the Rigify addon to svn.fix for change in blenders apifix use-alpha bug, thanks to Olivier Amrein for patchwrong wiki link.Removed Addon section. It's already in _init_.py.Added a new summary block to the Renderfarm.fi render engine pageremoved extra print lineForgot to remove Stripfile in couple places. Now works in edit mode== 3dcoat applink ==tabs -> spacesadded to trunk/py/scripts/addons/io_coat3DDivision by zero problem fixedSVN maintenance.Removed some lines for caustics that turned fake caustics off when photons were on, thereby changing the scene data, which is to be avoided. It seems P.O.V.ray takes care of the override all by itself so the lines were useless anyway. Added HEMI lamps to shadow and attenuation exceptions since they don't have such arguments.api change a while ago I guess: lamp.shadow_ray_sampling_method -> lamp.shadow_ray_sample_methodclean up my console log a bit.removed a case problemdont change the path of the actual image textureignore None image texturesAnd my first minor commit ever:
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