Newer
Older
/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Dalai Felinto
*/
#include "COM_MapUVOperation.h"
#include "BLI_math.h"
MapUVOperation::MapUVOperation() : NodeOperation()
Campbell Barton
committed
{
this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE);
this->addInputSocket(COM_DT_VECTOR);
this->addOutputSocket(COM_DT_COLOR);
this->m_alpha = 0.0f;
setResolutionInputSocketIndex(1);
this->m_inputUVProgram = NULL;
this->m_inputColorProgram = NULL;
Campbell Barton
committed
void MapUVOperation::initExecution()
{
this->m_inputColorProgram = this->getInputSocketReader(0);
this->m_inputUVProgram = this->getInputSocketReader(1);
Lukas Tönne
committed
void MapUVOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
Campbell Barton
committed
{
float xy[2] = { x, y };
float uv[2], deriv[2][2], alpha;
pixelTransform(xy, uv, deriv, alpha);
if (alpha == 0.0f) {
Campbell Barton
committed
zero_v4(output);
/* EWA filtering */
this->m_inputColorProgram->readFiltered(output, uv[0], uv[1], deriv[0], deriv[1], COM_PS_BILINEAR);
const float threshold = this->m_alpha * 0.05f;
/* XXX alpha threshold is used to fade out pixels on boundaries with invalid derivatives.
* this calculation is not very well defined, should be looked into if it becomes a problem ...
*/
float du = len_v2(deriv[0]);
float dv = len_v2(deriv[1]);
float factor = 1.0f - threshold * (du + dv);
if (factor < 0.f) alpha = 0.f;
else alpha *= factor;
Campbell Barton
committed
mul_v4_fl(output, alpha);
bool MapUVOperation::read_uv(float x, float y, float &r_u, float &r_v, float &r_alpha)
{
float width = m_inputUVProgram->getWidth();
float height = m_inputUVProgram->getHeight();
if (x < 0.0f || x >= width || y < 0.0f || y >= height) {
r_u = 0.0f;
r_v = 0.0f;
r_alpha = 0.0f;
return false;
}
else {
float col[4];
m_inputUVProgram->readSampled(col, x, y, COM_PS_BILINEAR);
r_u = col[0] * m_inputColorProgram->getWidth();
r_v = col[1] * m_inputColorProgram->getHeight();
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
r_alpha = col[2];
return true;
}
}
void MapUVOperation::pixelTransform(const float xy[2], float r_uv[2], float r_deriv[2][2], float &r_alpha)
{
float uv[2], alpha; /* temporary variables for derivative estimation */
int num;
read_uv(xy[0], xy[1], r_uv[0], r_uv[1], r_alpha);
/* Estimate partial derivatives using 1-pixel offsets */
const float epsilon[2] = { 1.0f, 1.0f };
zero_v2(r_deriv[0]);
zero_v2(r_deriv[1]);
num = 0;
if (read_uv(xy[0] + epsilon[0], xy[1], uv[0], uv[1], alpha)) {
r_deriv[0][0] += uv[0] - r_uv[0];
r_deriv[1][0] += uv[1] - r_uv[1];
++num;
}
if (read_uv(xy[0] - epsilon[0], xy[1], uv[0], uv[1], alpha)) {
r_deriv[0][0] += r_uv[0] - uv[0];
r_deriv[1][0] += r_uv[1] - uv[1];
++num;
}
if (num > 0) {
float numinv = 1.0f / (float)num;
r_deriv[0][0] *= numinv;
r_deriv[1][0] *= numinv;
}
num = 0;
if (read_uv(xy[0], xy[1] + epsilon[1], uv[0], uv[1], alpha)) {
r_deriv[0][1] += uv[0] - r_uv[0];
r_deriv[1][1] += uv[1] - r_uv[1];
++num;
}
if (read_uv(xy[0], xy[1] - epsilon[1], uv[0], uv[1], alpha)) {
r_deriv[0][1] += r_uv[0] - uv[0];
r_deriv[1][1] += r_uv[1] - uv[1];
++num;
}
if (num > 0) {
float numinv = 1.0f / (float)num;
r_deriv[0][1] *= numinv;
r_deriv[1][1] *= numinv;
}
}
Campbell Barton
committed
void MapUVOperation::deinitExecution()
{
this->m_inputUVProgram = NULL;
this->m_inputColorProgram = NULL;
Campbell Barton
committed
bool MapUVOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
{
/* the uv buffer only needs a 3x3 buffer. The image needs whole buffer */
operation = getInputOperation(0);
colorInput.xmax = operation->getWidth();
colorInput.xmin = 0;
colorInput.ymax = operation->getHeight();
colorInput.ymin = 0;
if (operation->determineDependingAreaOfInterest(&colorInput, readOperation, output)) {
return true;
}
operation = getInputOperation(1);
uvInput.xmax = input->xmax + 1;
uvInput.xmin = input->xmin - 1;
uvInput.ymax = input->ymax + 1;
uvInput.ymin = input->ymin - 1;
if (operation->determineDependingAreaOfInterest(&uvInput, readOperation, output)) {
return true;
}
return false;
}