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  • # ##### BEGIN GPL LICENSE BLOCK #####
    #
    #  This program is free software; you can redistribute it and/or
    #  modify it under the terms of the GNU General Public License
    #  as published by the Free Software Foundation; either version 2
    #  of the License, or (at your option) any later version.
    #
    #  This program is distributed in the hope that it will be useful,
    #  but WITHOUT ANY WARRANTY; without even the implied warranty of
    #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    #  GNU General Public License for more details.
    #
    #  You should have received a copy of the GNU General Public License
    #  along with this program; if not, write to the Free Software Foundation,
    #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
    #
    # ##### END GPL LICENSE BLOCK #####
    
    
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    # <pep8-80 compliant>
    
        "author": "Campbell Barton, Bastien Montagne",
    
        "version": (3, 9, 0),
        "blender": (3, 0, 0),
    
        "location": "File > Import-Export",
    
        "description": "Import-Export OBJ, Import OBJ mesh, UV's, materials and textures",
    
        "doc_url": "{BLENDER_MANUAL_URL}/addons/import_export/scene_obj.html",
    
        "category": "Import-Export",
    }
    
        if "import_obj" in locals():
            importlib.reload(import_obj)
    
            importlib.reload(export_obj)
    
    from bpy.props import (
    
        BoolProperty,
        FloatProperty,
        StringProperty,
        EnumProperty,
    )
    
    from bpy_extras.io_utils import (
    
        ExportHelper,
        orientation_helper,
        path_reference_mode,
        axis_conversion,
    )
    
    @orientation_helper(axis_forward='-Z', axis_up='Y')
    class ImportOBJ(bpy.types.Operator, ImportHelper):
        """Load a Wavefront OBJ File"""
        bl_idname = "import_scene.obj"
        bl_label = "Import OBJ"
        bl_options = {'PRESET', 'UNDO'}
    
        filename_ext = ".obj"
        filter_glob: StringProperty(
            default="*.obj;*.mtl",
            options={'HIDDEN'},
        )
    
        use_edges: BoolProperty(
            name="Lines",
            description="Import lines and faces with 2 verts as edge",
            default=True,
        )
        use_smooth_groups: BoolProperty(
            name="Smooth Groups",
            description="Surround smooth groups by sharp edges",
            default=True,
        )
    
        use_split_objects: BoolProperty(
            name="Object",
            description="Import OBJ Objects into Blender Objects",
            default=True,
        )
        use_split_groups: BoolProperty(
            name="Group",
            description="Import OBJ Groups into Blender Objects",
            default=False,
        )
    
        use_groups_as_vgroups: BoolProperty(
            name="Poly Groups",
            description="Import OBJ groups as vertex groups",
            default=False,
        )
    
        use_image_search: BoolProperty(
            name="Image Search",
            description="Search subdirs for any associated images "
            "(Warning, may be slow)",
            default=True,
        )
    
        split_mode: EnumProperty(
            name="Split",
            items=(
                ('ON', "Split", "Split geometry, omits vertices unused by edges or faces"),
                ('OFF', "Keep Vert Order", "Keep vertex order from file"),
            ),
        )
    
        global_clamp_size: FloatProperty(
            name="Clamp Size",
            description="Clamp bounds under this value (zero to disable)",
            min=0.0, max=1000.0,
            soft_min=0.0, soft_max=1000.0,
            default=0.0,
        )
    
        def execute(self, context):
            # print("Selected: " + context.active_object.name)
            from . import import_obj
    
            if self.split_mode == 'OFF':
                self.use_split_objects = False
                self.use_split_groups = False
            else:
                self.use_groups_as_vgroups = False
    
            keywords = self.as_keywords(
                ignore=(
                    "axis_forward",
                    "axis_up",
                    "filter_glob",
                    "split_mode",
                ),
            )
    
            global_matrix = axis_conversion(
                from_forward=self.axis_forward,
                from_up=self.axis_up,
            ).to_4x4()
            keywords["global_matrix"] = global_matrix
    
            if bpy.data.is_saved and context.preferences.filepaths.use_relative_paths:
                import os
                keywords["relpath"] = os.path.dirname(bpy.data.filepath)
    
            return import_obj.load(context, **keywords)
    
        def draw(self, context):
            pass
    
    
    class OBJ_PT_import_include(bpy.types.Panel):
        bl_space_type = 'FILE_BROWSER'
        bl_region_type = 'TOOL_PROPS'
        bl_label = "Include"
        bl_parent_id = "FILE_PT_operator"
    
        @classmethod
        def poll(cls, context):
            sfile = context.space_data
            operator = sfile.active_operator
    
            return operator.bl_idname == "IMPORT_SCENE_OT_obj"
    
        def draw(self, context):
            layout = self.layout
            layout.use_property_split = True
            layout.use_property_decorate = False  # No animation.
    
            sfile = context.space_data
            operator = sfile.active_operator
    
            layout.prop(operator, 'use_image_search')
            layout.prop(operator, 'use_smooth_groups')
            layout.prop(operator, 'use_edges')
    
    
    class OBJ_PT_import_transform(bpy.types.Panel):
        bl_space_type = 'FILE_BROWSER'
        bl_region_type = 'TOOL_PROPS'
        bl_label = "Transform"
        bl_parent_id = "FILE_PT_operator"
    
        @classmethod
        def poll(cls, context):
            sfile = context.space_data
            operator = sfile.active_operator
    
            return operator.bl_idname == "IMPORT_SCENE_OT_obj"
    
        def draw(self, context):
            layout = self.layout
            layout.use_property_split = True
            layout.use_property_decorate = False  # No animation.
    
            sfile = context.space_data
            operator = sfile.active_operator
    
            layout.prop(operator, "global_clamp_size")
            layout.prop(operator, "axis_forward")
            layout.prop(operator, "axis_up")
    
    
    class OBJ_PT_import_geometry(bpy.types.Panel):
        bl_space_type = 'FILE_BROWSER'
        bl_region_type = 'TOOL_PROPS'
        bl_label = "Geometry"
        bl_parent_id = "FILE_PT_operator"
        bl_options = {'DEFAULT_CLOSED'}
    
        @classmethod
        def poll(cls, context):
            sfile = context.space_data
            operator = sfile.active_operator
    
            return operator.bl_idname == "IMPORT_SCENE_OT_obj"
    
        def draw(self, context):
            layout = self.layout
    
            sfile = context.space_data
            operator = sfile.active_operator
    
            layout.row().prop(operator, "split_mode", expand=True)
    
            layout.use_property_split = True
            layout.use_property_decorate = False  # No animation.
    
            col = layout.column()
            if operator.split_mode == 'ON':
                col.prop(operator, "use_split_objects", text="Split by Object")
                col.prop(operator, "use_split_groups", text="Split by Group")
            else:
                col.prop(operator, "use_groups_as_vgroups")
    
    
    
    @orientation_helper(axis_forward='-Z', axis_up='Y')
    class ExportOBJ(bpy.types.Operator, ExportHelper):
    
        """Save a Wavefront OBJ File"""
    
    
        bl_idname = "export_scene.obj"
        bl_label = 'Export OBJ'
        bl_options = {'PRESET'}
    
        filename_ext = ".obj"
    
        filter_glob: StringProperty(
    
            default="*.obj;*.mtl",
            options={'HIDDEN'},
        )
    
        use_selection: BoolProperty(
    
            name="Selection Only",
            description="Export selected objects only",
            default=False,
        )
    
        use_animation: BoolProperty(
    
            name="Animation",
            description="Write out an OBJ for each frame",
            default=False,
        )
    
        use_mesh_modifiers: BoolProperty(
    
            name="Apply Modifiers",
            description="Apply modifiers",
            default=True,
        )
    
        use_edges: BoolProperty(
    
            name="Include Edges",
            description="",
            default=True,
        )
    
        use_smooth_groups: BoolProperty(
    
            name="Smooth Groups",
            description="Write sharp edges as smooth groups",
            default=False,
        )
    
        use_smooth_groups_bitflags: BoolProperty(
    
            name="Bitflag Smooth Groups",
            description="Same as 'Smooth Groups', but generate smooth groups IDs as bitflags "
            "(produces at most 32 different smooth groups, usually much less)",
            default=False,
        )
    
        use_normals: BoolProperty(
    
            name="Write Normals",
            description="Export one normal per vertex and per face, to represent flat faces and sharp edges",
            default=True,
        )
    
            name="Include UVs",
            description="Write out the active UV coordinates",
            default=True,
        )
    
        use_materials: BoolProperty(
    
            name="Write Materials",
            description="Write out the MTL file",
            default=True,
        )
    
        use_triangles: BoolProperty(
    
            name="Triangulate Faces",
            description="Convert all faces to triangles",
            default=False,
        )
    
        use_nurbs: BoolProperty(
    
            name="Write Nurbs",
            description="Write nurbs curves as OBJ nurbs rather than "
            "converting to geometry",
            default=False,
        )
    
        use_vertex_groups: BoolProperty(
    
            name="Polygroups",
            description="",
            default=False,
        )
    
        use_blen_objects: BoolProperty(
    
            name="OBJ Objects",
            description="Export Blender objects as OBJ objects",
            default=True,
        )
    
        group_by_object: BoolProperty(
    
            name="OBJ Groups",
            description="Export Blender objects as OBJ groups",
            default=False,
        )
    
        group_by_material: BoolProperty(
    
            name="Material Groups",
            description="Generate an OBJ group for each part of a geometry using a different material",
            default=False,
        )
    
        keep_vertex_order: BoolProperty(
    
            name="Keep Vertex Order",
            description="",
            default=False,
        )
    
        global_scale: FloatProperty(
    
            name="Scale",
            min=0.01, max=1000.0,
            default=1.0,
        )
    
        path_mode: path_reference_mode
    
        def execute(self, context):
            from . import export_obj
    
    
            from mathutils import Matrix
    
            keywords = self.as_keywords(
                ignore=(
                    "axis_forward",
                    "axis_up",
                    "global_scale",
                    "check_existing",
                    "filter_glob",
                ),
            )
    
            global_matrix = (
                Matrix.Scale(self.global_scale, 4) @
                axis_conversion(
                    to_forward=self.axis_forward,
                    to_up=self.axis_up,
                ).to_4x4()
            )
    
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            keywords["global_matrix"] = global_matrix
    
            return export_obj.save(context, **keywords)
    
        def draw(self, context):
            pass
    
    
    class OBJ_PT_export_include(bpy.types.Panel):
        bl_space_type = 'FILE_BROWSER'
        bl_region_type = 'TOOL_PROPS'
        bl_label = "Include"
        bl_parent_id = "FILE_PT_operator"
    
        @classmethod
        def poll(cls, context):
            sfile = context.space_data
            operator = sfile.active_operator
    
            return operator.bl_idname == "EXPORT_SCENE_OT_obj"
    
        def draw(self, context):
            layout = self.layout
            layout.use_property_split = True
            layout.use_property_decorate = False  # No animation.
    
            sfile = context.space_data
            operator = sfile.active_operator
    
            col = layout.column(heading="Limit to")
            col.prop(operator, 'use_selection')
    
            col = layout.column(heading="Objects as", align=True)
            col.prop(operator, 'use_blen_objects')
            col.prop(operator, 'group_by_object')
            col.prop(operator, 'group_by_material')
    
            layout.separator()
    
            layout.prop(operator, 'use_animation')
    
    
    class OBJ_PT_export_transform(bpy.types.Panel):
        bl_space_type = 'FILE_BROWSER'
        bl_region_type = 'TOOL_PROPS'
        bl_label = "Transform"
        bl_parent_id = "FILE_PT_operator"
    
        @classmethod
        def poll(cls, context):
            sfile = context.space_data
            operator = sfile.active_operator
    
            return operator.bl_idname == "EXPORT_SCENE_OT_obj"
    
        def draw(self, context):
            layout = self.layout
            layout.use_property_split = True
            layout.use_property_decorate = False  # No animation.
    
            sfile = context.space_data
            operator = sfile.active_operator
    
            layout.prop(operator, 'global_scale')
            layout.prop(operator, 'path_mode')
            layout.prop(operator, 'axis_forward')
            layout.prop(operator, 'axis_up')
    
    
    class OBJ_PT_export_geometry(bpy.types.Panel):
        bl_space_type = 'FILE_BROWSER'
        bl_region_type = 'TOOL_PROPS'
        bl_label = "Geometry"
        bl_parent_id = "FILE_PT_operator"
        bl_options = {'DEFAULT_CLOSED'}
    
        @classmethod
        def poll(cls, context):
            sfile = context.space_data
            operator = sfile.active_operator
    
            return operator.bl_idname == "EXPORT_SCENE_OT_obj"
    
        def draw(self, context):
            layout = self.layout
            layout.use_property_split = True
            layout.use_property_decorate = False  # No animation.
    
            sfile = context.space_data
            operator = sfile.active_operator
    
            layout.prop(operator, 'use_mesh_modifiers')
            layout.prop(operator, 'use_smooth_groups')
            layout.prop(operator, 'use_smooth_groups_bitflags')
            layout.prop(operator, 'use_normals')
            layout.prop(operator, 'use_uvs')
            layout.prop(operator, 'use_materials')
            layout.prop(operator, 'use_triangles')
            layout.prop(operator, 'use_nurbs', text="Curves as NURBS")
            layout.prop(operator, 'use_vertex_groups')
            layout.prop(operator, 'keep_vertex_order')
    
    
    
    def menu_func_import(self, context):
        self.layout.operator(ImportOBJ.bl_idname, text="Wavefront (.obj)")
    
    
    
    def menu_func_export(self, context):
    
        self.layout.operator(ExportOBJ.bl_idname, text="Wavefront (.obj)")
    
        ImportOBJ,
        OBJ_PT_import_include,
        OBJ_PT_import_transform,
        OBJ_PT_import_geometry,
    
        OBJ_PT_export_include,
        OBJ_PT_export_transform,
        OBJ_PT_export_geometry,
    
        for cls in classes:
            bpy.utils.register_class(cls)
    
        bpy.types.TOPBAR_MT_file_import.append(menu_func_import)
    
        bpy.types.TOPBAR_MT_file_export.append(menu_func_export)
    
        bpy.types.TOPBAR_MT_file_import.remove(menu_func_import)
    
        bpy.types.TOPBAR_MT_file_export.remove(menu_func_export)
    
        for cls in classes:
            bpy.utils.unregister_class(cls)
    
    
    
    if __name__ == "__main__":
        register()