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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
DEV = False
"author": "Nathan Letwory <nathan@letworyinteractive.com>, Jesse Kaukonen <jesse.kaukonen@gmail.com>",
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"version": (20,),
"location": "Render > Engine > Renderfarm.fi",
"description": "Send .blend as session to http://www.renderfarm.fi to render",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\
"Scripts/Render/Renderfarm.fi",
"tracker_url": "https://projects.blender.org/tracker/index.php?"\
Copyright 2009-2011 Laurea University of Applied Sciences
Authors: Nathan Letwory, Jesse Kaukonen
"""
import bpy
import hashlib
import http.client
import xmlrpc.client
import math
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import os
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from bpy.props import PointerProperty, StringProperty, BoolProperty, EnumProperty, IntProperty, CollectionProperty
bpy.found_newer_version = False
bpy.up_to_date = False
bpy.download_location = 'http://www.renderfarm.fi/blender'
bpy.errorMessages = {
'missing_desc': 'You need to enter a title, short and long description',
'missing_creds': 'You haven\'t entered your credentials yet'
}
bpy.statusMessage = {
'title': 'TRIA_RIGHT',
'shortdesc': 'TRIA_RIGHT',
'longdesc': 'TRIA_RIGHT',
'username': 'TRIA_RIGHT',
'password': 'TRIA_RIGHT'
}
bpy.errors = []
bpy.ore_sessions = []
bpy.ore_completed_sessions = []
bpy.ore_active_sessions = []
bpy.ore_rejected_sessions = []
bpy.ore_pending_sessions = []
bpy.ore_active_session_queue = []
bpy.ore_complete_session_queue = []
bpy.errorStartTime = -1.0
bpy.infoError = False
bpy.cancelError = False
bpy.texturePackError = False
bpy.linkedFileError = False
bpy.uploadInProgress = False
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bpy.originalFileName = bpy.data.filepath
bpy.particleBakeWarning = False
bpy.childParticleWarning = False
bpy.simulationWarning = False
rffi_xmlrpc_secure = r'http://renderfarm.local/burp/xmlrpc'
rffi_xmlrpc = r'http://renderfarm.local/burp/xmlrpc'
rffi_xmlrpc_upload = 'renderfarm.local'
else:
rffi_xmlrpc_secure = r'https://xmlrpc.renderfarm.fi/burp/xmlrpc'
rffi_xmlrpc = r'http://xmlrpc.renderfarm.fi/burp/xmlrpc'
rffi_xmlrpc_upload = 'xmlrpc.renderfarm.fi'
bpy.utils.register_class(render_engine)
return render_engine
licenses = (
('1', 'CC by-nc-nd', 'Creative Commons: Attribution Non-Commercial No Derivatives'),
('2', 'CC by-nc-sa', 'Creative Commons: Attribution Non-Commercial Share Alike'),
('3', 'CC by-nd', 'Creative Commons: Attribution No Derivatives'),
('4', 'CC by-nc', 'Creative Commons: Attribution Non-Commercial'),
('5', 'CC by-sa', 'Creative Commons: Attribution Share Alike'),
('6', 'CC by', 'Creative Commons: Attribution'),
('7', 'Copyright', 'Copyright, no license specified'),
)
class ORESession(bpy.types.PropertyGroup):
name = StringProperty(name='Name', description='Name of the session', maxlen=128, default='[session]')
class ORESettings(bpy.types.PropertyGroup):
username = StringProperty(name='E-mail', description='E-mail for Renderfarm.fi', maxlen=256, default='')
password = StringProperty(name='Password', description='Renderfarm.fi password', maxlen=256, default='')
hash = StringProperty(name='Hash', description='hash calculated out of credentials', maxlen=33, default='')
shortdesc = StringProperty(name='Short description', description='A short description of the scene (100 characters)', maxlen=101, default='-')
tags = StringProperty(name='Tags', description='A list of tags that best suit the animation', maxlen=102, default='')
longdesc = StringProperty(name='Description', description='Description of the scene (2k)', maxlen=2048, default='')
title = StringProperty(name='Title', description='Title for this session (128 characters)', maxlen=128, default='')
url = StringProperty(name='Project URL', description='Project URL. Leave empty if not applicable', maxlen=256, default='')
engine = StringProperty(name='Engine', description='The rendering engine that is used for rendering', maxlen=64, default='blender')
samples = IntProperty(name='Samples', description='Number of samples that is used (Cycles only)', min=1, max=1000000, soft_min=1, soft_max=100000, default=100)
subsamples = IntProperty(name='Subsample Frames', description='Number of subsample frames that is used (Cycles only)', min=1, max=1000000, soft_min=1, soft_max=1000, default=10)
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file_format = StringProperty(name='File format', description='File format used for the rendering', maxlen=30, default='PNG_FORMAT')
parts = IntProperty(name='Parts/Frame', description='', min=1, max=1000, soft_min=1, soft_max=64, default=1)
resox = IntProperty(name='Resolution X', description='X of render', min=1, max=10000, soft_min=1, soft_max=10000, default=1920)
resoy = IntProperty(name='Resolution Y', description='Y of render', min=1, max=10000, soft_min=1, soft_max=10000, default=1080)
memusage = IntProperty(name='Memory Usage', description='Estimated maximum memory usage during rendering in MB', min=1, max=6*1024, soft_min=1, soft_max=3*1024, default=256)
start = IntProperty(name='Start Frame', description='Start Frame', default=1)
end = IntProperty(name='End Frame', description='End Frame', default=250)
fps = IntProperty(name='FPS', description='FPS', min=1, max=120, default=25)
prepared = BoolProperty(name='Prepared', description='Set to True if preparation has been run', default=False)
loginInserted = BoolProperty(name='LoginInserted', description='Set to True if user has logged in', default=False)
passwordCorrect = BoolProperty(name='PasswordCorrect', description='Set to False if the password is incorrect', default=True)
debug = BoolProperty(name='Debug', description='Verbose output in console', default=False)
selected_session = IntProperty(name='Selected Session', description='The selected session', default=0)
hasUnsupportedSimulation = BoolProperty(name='HasSimulation', description='Set to True if therea re unsupported simulations', default=False)
inlicense = EnumProperty(items=licenses, name='Scene license', description='License speficied for the source files', default='1')
outlicense = EnumProperty(items=licenses, name='Product license', description='License speficied for the output files', default='1')
sessions = CollectionProperty(type=ORESession, name='Sessions', description='Sessions on Renderfarm.fi')
completed_sessions = CollectionProperty(type=ORESession, name='Completed sessions', description='Sessions that have been already rendered')
rejected_sessions = CollectionProperty(type=ORESession, name='Rejected sessions', description='Sessions that have been rejected')
pending_sessions = CollectionProperty(type=ORESession, name='Pending sessions', description='Sessions that are waiting for approval')
active_sessions = CollectionProperty(type=ORESession, name='Active sessions', description='Sessions that are currently rendering')
all_sessions = CollectionProperty(type=ORESession, name='All sessions', description='List of all of the users sessions')
# session struct
# all panels, except render panel
# Example of wrapping every class 'as is'
for member in dir(properties_scene):
subclass = getattr(properties_scene, member)
try: subclass.COMPAT_ENGINES.add('RENDERFARMFI_RENDER')
except: pass
del properties_scene
for member in dir(properties_world):
subclass = getattr(properties_world, member)
try: subclass.COMPAT_ENGINES.add('RENDERFARMFI_RENDER')
except: pass
del properties_world
for member in dir(properties_material):
subclass = getattr(properties_material, member)
try: subclass.COMPAT_ENGINES.add('RENDERFARMFI_RENDER')
except: pass
del properties_material
for member in dir(properties_object):
subclass = getattr(properties_object, member)
try: subclass.COMPAT_ENGINES.add('RENDERFARMFI_RENDER')
except: pass
del properties_object
def hasSSSMaterial():
for m in bpy.data.materials:
if m.subsurface_scattering.use:
return True
return False
def tuneParticles():
for p in bpy.data.particles:
if (p.type == 'EMITTER'):
bpy.particleBakeWarning = True
if (p.type == 'HAIR'):
if (p.child_type == 'SIMPLE'):
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