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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
from blenderkit import paths, utils, categories, ui, colors, bkit_oauth, version_checker, tasks_queue, rerequests, \
resolutions
import blenderkit
from bpy.app.handlers import persistent
from bpy.props import ( # TODO only keep the ones actually used when cleaning
IntProperty,
FloatProperty,
FloatVectorProperty,
StringProperty,
EnumProperty,
BoolProperty,
PointerProperty,
)
from bpy.types import (
Operator,
Panel,
AddonPreferences,
PropertyGroup,
UIList
)
import requests, os, random
import time
import threading
import logging
bk_logger = logging.getLogger('blenderkit')
if rdata.get('statusCode') and int(rdata.get('statusCode')) > 299:
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
if user_preferences.api_key != '':
if user_preferences.enable_oauth:
bkit_oauth.refresh_token_thread()
return False, 'Use login panel to connect your profile.'
else:
return False, rdata.get('detail')
return True, ''
search_threads = []
thumb_sml_download_threads = {}
thumb_full_download_threads = {}
reports = ''
rtips = ['Click or drag model or material in scene to link/append ',
"Please rate responsively and plentifully. This helps us distribute rewards to the authors.",
"Click on brushes to link them into scene.",
"All materials and brushes are free.",
"Storage for public assets is unlimited.",
"Locked models are available if you subscribe to Full plan.",
"Login to upload your own models, materials or brushes.",
"Use 'A' key over asset bar to search assets by same author.",
"Use 'W' key over asset bar to open Authors webpage.", ]
def refresh_token_timer():
''' this timer gets run every time the token needs refresh. It refreshes tokens and also categories.'''
utils.p('refresh timer')
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
fetch_server_data()
categories.load_categories()
return max(3600, user_preferences.api_key_life - 3600)
def update_ad(ad):
if not ad.get('assetBaseId'):
try:
ad['assetBaseId'] = ad['asset_base_id'] # this should stay ONLY for compatibility with older scenes
ad['assetType'] = ad['asset_type'] # this should stay ONLY for compatibility with older scenes
ad['verificationStatus'] = ad[
'verification_status'] # this should stay ONLY for compatibility with older scenes
ad['author'] = {}
ad['author']['id'] = ad['author_id'] # this should stay ONLY for compatibility with older scenes
ad['canDownload'] = ad['can_download'] # this should stay ONLY for compatibility with older scenes
except Exception as e:
bk_logger.error('BLenderKit failed to update older asset data')
def update_assets_data(): # updates assets data on scene load.
'''updates some properties that were changed on scenes with older assets.
The properties were mainly changed from snake_case to CamelCase to fit the data that is coming from the server.
'''
data = bpy.data
datablocks = [
bpy.data.objects,
bpy.data.materials,
bpy.data.brushes,
]
for dtype in datablocks:
for block in dtype:
if block.get('asset_data') != None:
update_ad(block['asset_data'])
dicts = [
'assets used',
# 'assets rated',# assets rated stores only true/false, not asset data.
for bkdict in dicts:
d = s.get(bkdict)
for asset_id in d.keys():
update_ad(d[asset_id])
'''
Loads categories , checks timers registration, and updates scene asset data.
Should (probably)also update asset data from server (after user consent)
'''
wm = bpy.context.window_manager
fetch_server_data()
categories.load_categories()
if not bpy.app.timers.is_registered(refresh_token_timer):
bpy.app.timers.register(refresh_token_timer, persistent=True, first_interval=36000)
update_assets_data()
''' download categories , profile, and refresh token if needed.'''
if not bpy.app.background:
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
api_key = user_preferences.api_key
# Only refresh new type of tokens(by length), and only one hour before the token timeouts.
if user_preferences.enable_oauth and \
len(user_preferences.api_key) < 38 and len(user_preferences.api_key) > 0 and \
user_preferences.api_key_timeout < time.time() + 3600:
bkit_oauth.refresh_token_thread()
if api_key != '' and bpy.context.window_manager.get('bkit profile') == None:
if bpy.context.window_manager.get('bkit_categories') is None:
categories.fetch_categories_thread(api_key)
first_time = True
'''
Checks clipboard for an exact string containing asset ID.
The string is generated on www.blenderkit.com as for example here:
https://www.blenderkit.com/get-blenderkit/54ff5c85-2c73-49e9-ba80-aec18616a408/
'''
# clipboard monitoring to search assets from web
if platform.system() != 'Linux':
global last_clipboard
if bpy.context.window_manager.clipboard != last_clipboard:
last_clipboard = bpy.context.window_manager.clipboard
instr = 'asset_base_id:'
# first check if contains asset id, then asset type
if last_clipboard[:len(instr)] == instr:
atstr = 'asset_type:'
ati = last_clipboard.find(atstr)
# this only checks if the asset_type keyword is there but let's the keywords update function do the parsing.
if ati > -1:
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