Skip to content
Snippets Groups Projects
Commit 154758b5 authored by Julien Duroure's avatar Julien Duroure
Browse files

glTF exporter: Fix shapekeys export on skinned meshes

parent 812cb318
No related branches found
No related tags found
No related merge requests found
...@@ -15,7 +15,7 @@ ...@@ -15,7 +15,7 @@
bl_info = { bl_info = {
'name': 'glTF 2.0 format', 'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors', 'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
"version": (0, 9, 70), "version": (0, 9, 71),
'blender': (2, 81, 6), 'blender': (2, 81, 6),
'location': 'File > Import-Export', 'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0', 'description': 'Import-Export as glTF 2.0',
......
...@@ -771,7 +771,7 @@ def extract_primitives(glTF, blender_mesh, blender_object, blender_vertex_groups ...@@ -771,7 +771,7 @@ def extract_primitives(glTF, blender_mesh, blender_object, blender_vertex_groups
temp_normals[blender_polygon.index * 3 + 0], temp_normals[blender_polygon.index * 3 + 1], temp_normals[blender_polygon.index * 3 + 0], temp_normals[blender_polygon.index * 3 + 1],
temp_normals[blender_polygon.index * 3 + 2]) temp_normals[blender_polygon.index * 3 + 2])
n_morph = convert_swizzle_normal_and_tangent(n_morph, armature, blender_object, export_settings) n_morph = convert_swizzle_normal_and_tangent(Vector(n_morph), armature, blender_object, export_settings)
# Store delta. # Store delta.
n_morph -= n n_morph -= n
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment