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Commit 2e8e879c authored by Campbell Barton's avatar Campbell Barton
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patch from Chris Want to make ply script more useful when imported from other...

patch from Chris Want to make ply script more useful when imported from other scripts (returning a mesh).
parent 28f9d813
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......@@ -217,12 +217,10 @@ def read(filepath):
import bpy
def load_ply(filepath):
import time
def load_ply_mesh(filepath, ply_name):
from bpy_extras.io_utils import unpack_face_list
# from bpy_extras.image_utils import load_image # UNUSED
t = time.time()
obj_spec, obj, texture = read(filepath)
if obj is None:
print('Invalid file')
......@@ -292,8 +290,6 @@ def load_ply(filepath):
for j in range(len_ind - 2):
add_face(verts, (ind[0], ind[j + 1], ind[j + 2]), uvindices, colindices)
ply_name = bpy.path.display_name_from_filepath(filepath)
mesh = bpy.data.meshes.new(name=ply_name)
mesh.vertices.add(len(obj[b'vertex']))
......@@ -358,6 +354,16 @@ def load_ply(filepath):
for face in mesh.uv_textures[0].data:
face.image = image
return mesh
def load_ply(filepath):
import time
t = time.time()
ply_name = bpy.path.display_name_from_filepath(filepath)
mesh = load_ply_mesh(filepath, ply_name)
scn = bpy.context.scene
obj = bpy.data.objects.new(ply_name, mesh)
......
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