- Sep 19, 2022
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Julien Duroure authored
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Julien Duroure authored
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Julien Duroure authored
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Julien Duroure authored
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- Sep 14, 2022
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Aras Pranckevicius authored
FBX exporter code was only supporting "Face Corner - Byte Color" attribute type, using the deprecated Mesh.vertex_colors API. Update the to use the new attributes API, and to handle all the attribute combinations. An option to pick between sRGB (default, matches current behavior), Linear (requested in T82847) or None (don't export/import any color attributes) has been added to the exporter and the importer. Reviewed By: Bastien Montagne Differential Revision: https://developer.blender.org/D15942
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- Sep 12, 2022
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Bastien Montagne authored
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- Sep 09, 2022
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Germano Cavalcante authored
Part of T80730
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- Sep 05, 2022
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Germano Cavalcante authored
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Germano Cavalcante authored
Small micro optimization
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Rick Astley authored
Add more features for Material and ImageTexture settings: 1. The ability to change Interpolation Mode of the texture (linear, closest, cubic, smart). Before there was only linear as default. 2. The ability to change the extension parameter. 3. The ability to change a Blend Mode (Blend, Clip, Hashed). Before there was only Blend (or Opaque if "Use Alpha" is unchecked) as default. 4. In "Alpha Blend" case, added the "Show Backface" checkbox. 5. The ability to change the Shadow Mode (Clip, Hashed, Opaque) or disable casting shadows. Before there was only "Alpha Clip" as default. 6. The ability to enable Backface Culling. Reworked: 1. Compositing Nodes, Material Settings and Texture Settings are in different layouts now. 2. "Use Alpha" checkbox has moved from "Texture Setting" to "Material Settings". Differential Revision: https://developer.blender.org/D15744
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- Aug 30, 2022
- Aug 29, 2022
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Damien Picard authored
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Damien Picard authored
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- Aug 28, 2022
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Damien Picard authored
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Damien Picard authored
Bring back the auto-generated block delimiters Also: sort unregister() in reverse order to register()
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- Aug 25, 2022
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Philipp Oeser authored
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Philipp Oeser authored
Revert part of rBAad1966474ed2 in nw_check() which was giving no benefit afaict (and instead tried to access space.node_tree for Spaces other than the Node Editor, spamming the console with errors). Differential Revision: https://developer.blender.org/D15770
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- Aug 24, 2022
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Julien Duroure authored
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Julien Duroure authored
glTF exporter: do not bake selected skinned meshes, as glTF transforms must be ignored on skinned meshes
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Aras Pranckevicius authored
The 3D Print Toolbox addon was using the Python based exporter API, switch it to use the C++ based obj exporter. This is faster, supports vertex color attributes, and allows to remove the Python based exporter some day. Reviewed By: Campbell Barton Differential Revision: https://developer.blender.org/D15769
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- Aug 17, 2022
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Julien Duroure authored
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Julien Duroure authored
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- Aug 16, 2022
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Julien Duroure authored
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Antonio Vazquez authored
Two operators were missing the option to enable the Undo registering.
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- Aug 14, 2022
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Jesse Yurkovich authored
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Jesse Yurkovich authored
A variety of operators were missing appropriate bl_options for correct undo support. This results in either crashes (auto loft, bi-rail) or other odd behaviors around returning the scene to the correct previous state (sometimes having to hit ctrl-z twice to undo once, sometimes undo skips steps, etc.) Differential Revision: https://developer.blender.org/D13283
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- Aug 12, 2022
- Aug 10, 2022
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Julien Duroure authored
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Julien Duroure authored
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- Aug 09, 2022
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Brecht Van Lommel authored
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D15646
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Campbell Barton authored
Unfortunately, messages cannot be properly extracted from f-strings. Use `str.format()` method instead. Ref D15615
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- Aug 08, 2022
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Julien Duroure authored
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Julien Duroure authored
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- Aug 06, 2022
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Julien Duroure authored
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Julien Duroure authored
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Julien Duroure authored
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Julien Duroure authored
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Julien Duroure authored
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