- Dec 06, 2010
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Campbell Barton authored
draw functions cant edit scene data now, these values are set in execute() so should not be set while drawing the menu.
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- Oct 28, 2010
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John Phan authored
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- Oct 23, 2010
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Campbell Barton authored
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- Oct 11, 2010
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John Phan authored
fix bug in converting triangle bool when there no tmp mesh it deleted original mesh. added coplanar face which vectors are selected in edit mode.
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- Oct 08, 2010
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John Phan authored
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- Oct 02, 2010
- Sep 20, 2010
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Campbell Barton authored
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- Sep 19, 2010
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Campbell Barton authored
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- Sep 11, 2010
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Thomas Dinges authored
Missed these changes in last patch commit, had to manually merge due to changes in Extensions SVN 1010-1012.
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Thomas Dinges authored
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- Sep 03, 2010
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Campbell Barton authored
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- Sep 02, 2010
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Campbell Barton authored
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- Aug 31, 2010
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Luca Bonavita authored
- comforming after my commit in bf-blender: - removed the categories from addons names - made 'version' a tuple of integers - added 'api' field - formatted wiki and trackers pages and added where needed (empty pages are yet to be written by the authors though) - more conforming: - 1 tab = 4 spaces - please check everything is fine in case I made some gross mistake
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- Aug 30, 2010
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Campbell Barton authored
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- Aug 23, 2010
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Campbell Barton authored
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- Aug 18, 2010
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Campbell Barton authored
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Campbell Barton authored
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- Aug 12, 2010
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Luca Bonavita authored
cosmetic fixes, suggested by Shane Ambler (sambler), thx :) [#23279] Small cosmetic fix to addons https://projects.blender.org/tracker/?func=detail&atid=127&aid=23279&group_id=9
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- Aug 09, 2010
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Campbell Barton authored
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- Aug 05, 2010
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Campbell Barton authored
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- Aug 02, 2010
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Campbell Barton authored
- mesh_surface_sketch.py - render_renderfarmfi.py - space_view3d_align_tools.py - object_cloud_gen.py also move bl_addon_info to the top for faster parsing.
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Campbell Barton authored
These scritps still need changes related to parent classes - mesh_surface_sketch.py - render_renderfarmfi.py - space_view3d_align_tools.py - object_cloud_gen.py
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- Jul 15, 2010
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Campbell Barton authored
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- Jul 14, 2010
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Campbell Barton authored
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- Jul 13, 2010
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Luca Bonavita authored
after discussion with meta-androcto, renamed I/O scripts to start with io_ in all cases
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Luca Bonavita authored
- every script is now (2,5,3) - added warning field in bl_addon_info so every dev knows about this: when "warning" field is not empty, a warning icon appears and text alerts users about a buggy script (this is used during development, released scripts should must have this empty of course) - formatted scripts info like this - GPL - docstring - bl_addon_info - imports so that the actual script starts after the bl_addon_info dict - removed old 2.4x cruft like __url__, __bpydoc__, __author__ etc, not needed anymore (when the case integrated info with bl_addon_info and in case of one email meta just put it in the GPL) - next commits I plan to do contrib scripts and conform io scripts naming
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- Jul 09, 2010
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John Phan authored
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- Jul 03, 2010
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Campbell Barton authored
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- Jun 27, 2010
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Campbell Barton authored
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- Jun 14, 2010
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Campbell Barton authored
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- Jun 02, 2010
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Campbell Barton authored
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- May 31, 2010
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Luca Bonavita authored
- added tracker_url to most of the current scripts in release, see http://lists.blender.org/pipermail/bf-blender-cvs/2010-May/028285.html - apparently missing tracker pages for 2 scripts: - io_anim_camera.py - io_mesh_stl.py - wiki links: - added link to space_view3d_materials_utils.py - conformed link in import_scene_unreal_psk.py
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- May 30, 2010
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Thomas Dinges authored
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- May 16, 2010
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Brendon Murphy authored
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- Apr 25, 2010
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Campbell Barton authored
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- Apr 17, 2010
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Brendon Murphy authored
add export_unreal_psk_psa.py import_scene_unreal_psk.py these two scripts are in working order. there's some known issues, users generally work around them. "no more or less buggy than current i/o scripts" [[Split portion of a mixed commit.]]
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