- Apr 25, 2011
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Guillermo S. Romero authored
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- Apr 11, 2011
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Chris Foster authored
- Export: Selected Objects no longer exports children of the selected objects as well.
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- Apr 10, 2011
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Jonathan Smith authored
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- Apr 01, 2011
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Chris Foster authored
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- Mar 19, 2011
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Jonathan Smith authored
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- Mar 14, 2011
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Campbell Barton authored
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- Feb 18, 2011
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Guillermo S. Romero authored
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- Feb 11, 2011
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Campbell Barton authored
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- Feb 09, 2011
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Chris Foster authored
Fixed some minor formatting issues and added support for engines that do not natively recognize the AnimTicksPerSecond template.
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- Feb 05, 2011
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Campbell Barton authored
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- Jan 14, 2011
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Campbell Barton authored
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- Jan 08, 2011
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Luca Bonavita authored
READ THIS TO AVOID A LOT OF WORK! New way of linking to tracker pages: just use the parameter "aid" (artifact ID), to avoid a lot of manual updates later in wiki and svn. Example: ========= OLD WAY TO LINK TO TRACKER ----------------------------- Complete url of a script in Upload http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=467 If we move this in contrib this url will become http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=468 467 becomes 468, so we have to update this in wiki page. Later on, when this moves into Trunk, the url will become http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=469 468 becomes 469, so we have to update the url in wiki page and svn. Annoying! NEW WAY TO LINK TO TRACKER ----------------------------- Best way to link to tracker page is using: http://projects.blender.org/tracker/index.php?func=detail&aid=25349 Use "func=detail" Use "aid" (which is the "artifact ID") DON'T use "group_id" (which is the project ID, bf-extensions is project 153) DON'T use "atid" (which is the "artifacts tracker ID") Like this, the url is unique, and we will avoid to update wiki pages and svn after moving pages [[Split portion of a mixed commit.]]
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- Dec 23, 2010
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Luca Bonavita authored
- in wiki page urls: "File_I-O/" -> "Import-Export/" - in categories: "Import/Export" -> "Import-Export" - 1 tab to 4 spaces - some tuple formatting, just to be very picky :P
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- Dec 08, 2010
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Campbell Barton authored
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- Dec 05, 2010
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Guillermo S. Romero authored
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- Dec 02, 2010
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Chris Foster authored
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Chris Foster authored
Fixed some formatting errors that could possibly be screwing with XNA importers. Also fixed keyframe animation to only export frames within the timeline's start and end frames.
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- Oct 31, 2010
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Guillermo S. Romero authored
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- Oct 24, 2010
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Chris Foster authored
Whew, a lot of changes. Ditched efforts to translate matrices/quaternions between systems and instead applied a root matrix at the beginning of the exported file. Fixed nasty bug in Full Animation with armatures. Fixed Verbose mode output formatting. Fixed issue with animating parented objects. Checked with revision 32681. Now version 1.9. Version 2.0 if no new bugs are found.
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- Oct 23, 2010
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Campbell Barton authored
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- Sep 19, 2010
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Campbell Barton authored
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- Sep 11, 2010
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Thomas Dinges authored
by Filiciss Muhgue (filiciss). Thanks a lot! Part 2: Extensions
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- Sep 03, 2010
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Campbell Barton authored
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- Sep 02, 2010
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Campbell Barton authored
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- Aug 31, 2010
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Luca Bonavita authored
- comforming after my commit in bf-blender: - removed the categories from addons names - made 'version' a tuple of integers - added 'api' field - formatted wiki and trackers pages and added where needed (empty pages are yet to be written by the authors though) - more conforming: - 1 tab = 4 spaces - please check everything is fine in case I made some gross mistake
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- Aug 22, 2010
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Chris Foster authored
Finished support for Full Animation with armature bones. Full Animation should be completely working now.
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- Aug 18, 2010
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Campbell Barton authored
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Campbell Barton authored
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- Aug 11, 2010
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Campbell Barton authored
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- Aug 02, 2010
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Campbell Barton authored
- mesh_surface_sketch.py - render_renderfarmfi.py - space_view3d_align_tools.py - object_cloud_gen.py also move bl_addon_info to the top for faster parsing.
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Campbell Barton authored
These scritps still need changes related to parent classes - mesh_surface_sketch.py - render_renderfarmfi.py - space_view3d_align_tools.py - object_cloud_gen.py
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- Jul 21, 2010
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Chris Foster authored
Fixed axis-flipping problem. Full Animation is now stable for object animations only. Armatures to come!
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- Jul 19, 2010
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Chris Foster authored
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Chris Foster authored
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- Jul 14, 2010
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Chris Foster authored
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Chris Foster authored
Fixed Armature export. Basically ditched the (incorrect) behavior that was borrowed from Arben Omari's ancient 2.4x exporter.
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Campbell Barton authored
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- Jul 13, 2010
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Luca Bonavita authored
after discussion with meta-androcto, renamed I/O scripts to start with io_ in all cases
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Luca Bonavita authored
- every script is now (2,5,3) - added warning field in bl_addon_info so every dev knows about this: when "warning" field is not empty, a warning icon appears and text alerts users about a buggy script (this is used during development, released scripts should must have this empty of course) - formatted scripts info like this - GPL - docstring - bl_addon_info - imports so that the actual script starts after the bl_addon_info dict - removed old 2.4x cruft like __url__, __bpydoc__, __author__ etc, not needed anymore (when the case integrated info with bl_addon_info and in case of one email meta just put it in the GPL) - next commits I plan to do contrib scripts and conform io scripts naming
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- Jul 11, 2010
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Chris Foster authored
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