- Jul 20, 2011
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
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- Jul 19, 2011
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Andrew Hale authored
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Campbell Barton authored
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- Jul 18, 2011
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Campbell Barton authored
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Thomas Larsson authored
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- Jul 17, 2011
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
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Thomas Larsson authored
Mhx import: Rigify custom shapes now work even on second import. Rigify rig assigned to group for file linking.
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- Jul 15, 2011
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Janne Karhu authored
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- Jul 12, 2011
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Guillermo S. Romero authored
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- Jul 11, 2011
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Andrew Hale authored
- Added tracker and wiki URLs - Fixed usage of Matrix.Rotation
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Andrew Hale authored
[[Split portion of a mixed commit.]]
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Campbell Barton authored
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Campbell Barton authored
removing ui_utils module, wasn't used anywhere and only wrapped button functions giving minimal benefits.
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Campbell Barton authored
- remove/comment unused variables - remove unused imports - fixed some bugs using incorrect variables
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- Jul 10, 2011
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Campbell Barton authored
- remove unused imports - remove/comment unused vars - fix for some bugs with unused vars being used
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
removing this module, it wasnt used anywhere and bpy_extras.view3d_utils has view functions like region3d_get_2d_coordinates
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- Jul 08, 2011
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Campbell Barton authored
fix issue #1 from bug [#27896] B258.0 > X3D export > 3 bugs: "MA_Black".001, lib groups, Rotation 0 0 0 0
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- Jul 06, 2011
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Campbell Barton authored
replace intersection paint with simplified angle comparison.
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Campbell Barton authored
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Campbell Barton authored
remove tricky and not especially good method of finding the point on the path to use to calculate the handles, using the 1/3 and 2/3 works better.
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
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- Jul 05, 2011
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
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Thomas Larsson authored
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Mitchell Stokes authored
Save as Runtime: We don't need to copy Python for OS X since on OS X the blenderplayer is built with Python already bundled in the .app folder.
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- Jul 04, 2011
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Thomas Larsson authored
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Campbell Barton authored
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- Jul 03, 2011
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Campbell Barton authored
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Campbell Barton authored
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