- Sep 03, 2010
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Guillermo S. Romero authored
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- Sep 02, 2010
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Campbell Barton authored
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- Sep 01, 2010
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Thomas Dinges authored
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Martin Buerbaum authored
* Removed some TODO comments * Updated version log
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- Aug 31, 2010
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Campbell Barton authored
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Brendon Murphy authored
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Brendon Murphy authored
new: spherical mesh, strata functions, interactive update, shade smooth.
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Luca Bonavita authored
- comforming after my commit in bf-blender: - removed the categories from addons names - made 'version' a tuple of integers - added 'api' field - formatted wiki and trackers pages and added where needed (empty pages are yet to be written by the authors though) - more conforming: - 1 tab = 4 spaces - please check everything is fine in case I made some gross mistake
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- Aug 30, 2010
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Campbell Barton authored
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- Aug 29, 2010
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Luca Bonavita authored
- some conforming [[Split portion of a mixed commit.]]
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Brendon Murphy authored
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Brendon Murphy authored
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Brendon Murphy authored
moved to release, this handy script provides an easy to understand overview of the scene's content & databases [[Split portion of a mixed commit.]]
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- Aug 27, 2010
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Campbell Barton authored
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Campbell Barton authored
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- Aug 26, 2010
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Campbell Barton authored
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- Aug 25, 2010
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Campbell Barton authored
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Campbell Barton authored
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- Aug 24, 2010
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Florian Meyer authored
- fix for api changes
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Florian Meyer authored
- fixes for api changes
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Brendon Murphy authored
in wrong folder, removed.
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Brendon Murphy authored
removing as part of clean up. [[Split portion of a mixed commit.]]
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- Aug 23, 2010
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Campbell Barton authored
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Brendon Murphy authored
this also cleaned up the edit mesh sub menu. multiselect options taken from script by liquidApe.
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- Aug 22, 2010
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Campbell Barton authored
- mist wasnt updated for rna renaming - meshes with no faces were failing
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Aaron Keith authored
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Chris Foster authored
Finished support for Full Animation with armature bones. Full Animation should be completely working now.
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- Aug 21, 2010
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Campbell Barton authored
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Campbell Barton authored
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- Aug 20, 2010
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Jesse Kaukonen authored
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Brecht Van Lommel authored
converted to meshes, making export fail with empties and armatures.
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- Aug 19, 2010
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Campbell Barton authored
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Campbell Barton authored
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- Aug 18, 2010
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M Bouchard Guillaume authored
- can export multiple objects (all selected, not only active one) - can import multiples stl file at once with the file selector
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
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- Aug 17, 2010
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Campbell Barton authored
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Campbell Barton authored
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