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  • # ##### BEGIN GPL LICENSE BLOCK #####
    #
    #  This program is free software; you can redistribute it and/or
    #  modify it under the terms of the GNU General Public License
    #  as published by the Free Software Foundation; either version 2
    #  of the License, or (at your option) any later version.
    #
    #  This program is distributed in the hope that it will be useful,
    #  but WITHOUT ANY WARRANTY; without even the implied warranty of
    #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    #  GNU General Public License for more details.
    #
    #  You should have received a copy of the GNU General Public License
    #  along with this program; if not, write to the Free Software Foundation,
    #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
    #
    # ##### END GPL LICENSE BLOCK #####
    
    
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    # <pep8-80 compliant>
    
    bl_info = {
    
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        "name": "STL format",
    
        "author": "Guillaume Bouchard (Guillaum)",
    
        "blender": (2, 81, 6),
    
        "location": "File > Import-Export",
    
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        "description": "Import-Export STL files",
    
        "doc_url": "{BLENDER_MANUAL_URL}/addons/import_export/mesh_stl.html",
    
        "support": 'OFFICIAL',
    
        "category": "Import-Export",
    }
    
    # @todo write the wiki page
    
    
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    Import-Export STL files (binary or ascii)
    
    
    - Import automatically remove the doubles.
    - Export can export with/without modifiers applied
    
    Issues:
    
    Import:
        - Does not handle endien
    
    if "bpy" in locals():
    
            importlib.reload(stl_utils)
    
        if "blender_utils" in locals():
    
            importlib.reload(blender_utils)
    
    from bpy.props import (
    
        StringProperty,
        BoolProperty,
        CollectionProperty,
        EnumProperty,
        FloatProperty,
    )
    
    from bpy_extras.io_utils import (
    
        ImportHelper,
        ExportHelper,
        orientation_helper,
        axis_conversion,
    )
    
    from bpy.types import (
    
        Operator,
        OperatorFileListElement,
    )
    
    @orientation_helper(axis_forward='Y', axis_up='Z')
    class ImportSTL(Operator, ImportHelper):
    
        bl_idname = "import_mesh.stl"
        bl_label = "Import STL"
    
        bl_description = "Load STL triangle mesh data"
    
        bl_options = {'UNDO'}
    
        filter_glob: StringProperty(
    
            default="*.stl",
            options={'HIDDEN'},
        )
    
        files: CollectionProperty(
    
            name="File Path",
            type=OperatorFileListElement,
        )
    
        directory: StringProperty(
    
            subtype='DIR_PATH',
        )
    
        global_scale: FloatProperty(
    
            name="Scale",
            soft_min=0.001, soft_max=1000.0,
            min=1e-6, max=1e6,
            default=1.0,
        )
    
        use_scene_unit: BoolProperty(
    
            name="Scene Unit",
            description="Apply current scene's unit (as defined by unit scale) to imported data",
            default=False,
        )
    
        use_facet_normal: BoolProperty(
    
            name="Facet Normals",
            description="Use (import) facet normals (note that this will still give flat shading)",
            default=False,
        )
    
        def execute(self, context):
    
            import os
            from mathutils import Matrix
    
            from . import stl_utils
            from . import blender_utils
    
    
            paths = [os.path.join(self.directory, name.name) for name in self.files]
    
            scene = context.scene
    
            # Take into account scene's unit scale, so that 1 inch in Blender gives 1 inch elsewhere! See T42000.
            global_scale = self.global_scale
            if scene.unit_settings.system != 'NONE' and self.use_scene_unit:
                global_scale /= scene.unit_settings.scale_length
    
    
            global_matrix = axis_conversion(
                from_forward=self.axis_forward,
                from_up=self.axis_up,
            ).to_4x4() @ Matrix.Scale(global_scale, 4)
    
            if not paths:
                paths.append(self.filepath)
    
            if bpy.ops.object.mode_set.poll():
                bpy.ops.object.mode_set(mode='OBJECT')
    
            if bpy.ops.object.select_all.poll():
                bpy.ops.object.select_all(action='DESELECT')
    
    
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            for path in paths:
    
                objName = bpy.path.display_name_from_filepath(path)
    
                tris, tri_nors, pts = stl_utils.read_stl(path)
                tri_nors = tri_nors if self.use_facet_normal else None
                blender_utils.create_and_link_mesh(objName, tris, tri_nors, pts, global_matrix)
    
        def draw(self, context):
            pass
    
    
    class STL_PT_import_transform(bpy.types.Panel):
        bl_space_type = 'FILE_BROWSER'
        bl_region_type = 'TOOL_PROPS'
        bl_label = "Transform"
        bl_parent_id = "FILE_PT_operator"
    
        @classmethod
        def poll(cls, context):
            sfile = context.space_data
            operator = sfile.active_operator
    
            return operator.bl_idname == "IMPORT_MESH_OT_stl"
    
        def draw(self, context):
            layout = self.layout
            layout.use_property_split = True
            layout.use_property_decorate = False  # No animation.
    
            sfile = context.space_data
            operator = sfile.active_operator
    
            layout.prop(operator, "global_scale")
            layout.prop(operator, "use_scene_unit")
    
            layout.prop(operator, "axis_forward")
            layout.prop(operator, "axis_up")
    
    
    class STL_PT_import_geometry(bpy.types.Panel):
        bl_space_type = 'FILE_BROWSER'
        bl_region_type = 'TOOL_PROPS'
        bl_label = "Geometry"
        bl_parent_id = "FILE_PT_operator"
    
        @classmethod
        def poll(cls, context):
            sfile = context.space_data
            operator = sfile.active_operator
    
            return operator.bl_idname == "IMPORT_MESH_OT_stl"
    
        def draw(self, context):
            layout = self.layout
            layout.use_property_split = True
            layout.use_property_decorate = False  # No animation.
    
            sfile = context.space_data
            operator = sfile.active_operator
    
            layout.prop(operator, "use_facet_normal")
    
    
    @orientation_helper(axis_forward='Y', axis_up='Z')
    class ExportSTL(Operator, ExportHelper):
    
        bl_idname = "export_mesh.stl"
        bl_label = "Export STL"
    
        bl_description = """Save STL triangle mesh data"""
    
        filter_glob: StringProperty(default="*.stl", options={'HIDDEN'})
    
        use_selection: BoolProperty(
    
            name="Selection Only",
            description="Export selected objects only",
            default=False,
        )
    
        global_scale: FloatProperty(
    
            name="Scale",
            min=0.01, max=1000.0,
            default=1.0,
        )
    
        use_scene_unit: BoolProperty(
    
            name="Scene Unit",
            description="Apply current scene's unit (as defined by unit scale) to exported data",
            default=False,
        )
    
        ascii: BoolProperty(
    
            name="Ascii",
            description="Save the file in ASCII file format",
            default=False,
        )
    
        use_mesh_modifiers: BoolProperty(
    
            name="Apply Modifiers",
            description="Apply the modifiers before saving",
            default=True,
        )
    
        batch_mode: EnumProperty(
    
            name="Batch Mode",
            items=(
                ('OFF', "Off", "All data in one file"),
                ('OBJECT', "Object", "Each object as a file"),
            ),
        )
    
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        @property
        def check_extension(self):
            return self.batch_mode == 'OFF'
    
        def execute(self, context):
    
            import os
    
            from . import stl_utils
            from . import blender_utils
    
            keywords = self.as_keywords(
                ignore=(
                    "axis_forward",
                    "axis_up",
                    "use_selection",
                    "global_scale",
                    "check_existing",
                    "filter_glob",
                    "use_scene_unit",
                    "use_mesh_modifiers",
                    "batch_mode"
                ),
            )
    
            scene = context.scene
    
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            if self.use_selection:
                data_seq = context.selected_objects
            else:
                data_seq = scene.objects
    
    
            # Take into account scene's unit scale, so that 1 inch in Blender gives 1 inch elsewhere! See T42000.
            global_scale = self.global_scale
            if scene.unit_settings.system != 'NONE' and self.use_scene_unit:
                global_scale *= scene.unit_settings.scale_length
    
    
            global_matrix = axis_conversion(
                to_forward=self.axis_forward,
                to_up=self.axis_up,
            ).to_4x4() @ Matrix.Scale(global_scale, 4)
    
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            if self.batch_mode == 'OFF':
                faces = itertools.chain.from_iterable(
                        blender_utils.faces_from_mesh(ob, global_matrix, self.use_mesh_modifiers)
                        for ob in data_seq)
    
                stl_utils.write_stl(faces=faces, **keywords)
            elif self.batch_mode == 'OBJECT':
                prefix = os.path.splitext(self.filepath)[0]
                keywords_temp = keywords.copy()
                for ob in data_seq:
                    faces = blender_utils.faces_from_mesh(ob, global_matrix, self.use_mesh_modifiers)
                    keywords_temp["filepath"] = prefix + bpy.path.clean_name(ob.name) + ".stl"
                    stl_utils.write_stl(faces=faces, **keywords_temp)
    
        def draw(self, context):
            pass
    
    
    class STL_PT_export_main(bpy.types.Panel):
        bl_space_type = 'FILE_BROWSER'
        bl_region_type = 'TOOL_PROPS'
        bl_label = ""
        bl_parent_id = "FILE_PT_operator"
        bl_options = {'HIDE_HEADER'}
    
        @classmethod
        def poll(cls, context):
            sfile = context.space_data
            operator = sfile.active_operator
    
            return operator.bl_idname == "EXPORT_MESH_OT_stl"
    
        def draw(self, context):
            layout = self.layout
            layout.use_property_split = True
            layout.use_property_decorate = False  # No animation.
    
            sfile = context.space_data
            operator = sfile.active_operator
    
            layout.prop(operator, "ascii")
            layout.prop(operator, "batch_mode")
    
    
    class STL_PT_export_include(bpy.types.Panel):
        bl_space_type = 'FILE_BROWSER'
        bl_region_type = 'TOOL_PROPS'
        bl_label = "Include"
        bl_parent_id = "FILE_PT_operator"
    
        @classmethod
        def poll(cls, context):
            sfile = context.space_data
            operator = sfile.active_operator
    
            return operator.bl_idname == "EXPORT_MESH_OT_stl"
    
        def draw(self, context):
            layout = self.layout
            layout.use_property_split = True
            layout.use_property_decorate = False  # No animation.
    
            sfile = context.space_data
            operator = sfile.active_operator
    
            layout.prop(operator, "use_selection")
    
    
    class STL_PT_export_transform(bpy.types.Panel):
        bl_space_type = 'FILE_BROWSER'
        bl_region_type = 'TOOL_PROPS'
        bl_label = "Transform"
        bl_parent_id = "FILE_PT_operator"
    
        @classmethod
        def poll(cls, context):
            sfile = context.space_data
            operator = sfile.active_operator
    
            return operator.bl_idname == "EXPORT_MESH_OT_stl"
    
        def draw(self, context):
            layout = self.layout
            layout.use_property_split = True
            layout.use_property_decorate = False  # No animation.
    
            sfile = context.space_data
            operator = sfile.active_operator
    
            layout.prop(operator, "global_scale")
            layout.prop(operator, "use_scene_unit")
    
            layout.prop(operator, "axis_forward")
            layout.prop(operator, "axis_up")
    
    
    class STL_PT_export_geometry(bpy.types.Panel):
        bl_space_type = 'FILE_BROWSER'
        bl_region_type = 'TOOL_PROPS'
        bl_label = "Geometry"
        bl_parent_id = "FILE_PT_operator"
    
        @classmethod
        def poll(cls, context):
            sfile = context.space_data
            operator = sfile.active_operator
    
            return operator.bl_idname == "EXPORT_MESH_OT_stl"
    
        def draw(self, context):
            layout = self.layout
            layout.use_property_split = True
            layout.use_property_decorate = False  # No animation.
    
            sfile = context.space_data
            operator = sfile.active_operator
    
            layout.prop(operator, "use_mesh_modifiers")
    
    
    
    def menu_import(self, context):
    
        self.layout.operator(ImportSTL.bl_idname, text="Stl (.stl)")
    
    
    
    def menu_export(self, context):
    
        self.layout.operator(ExportSTL.bl_idname, text="Stl (.stl)")
    
        STL_PT_import_transform,
        STL_PT_import_geometry,
        ExportSTL,
        STL_PT_export_main,
        STL_PT_export_include,
        STL_PT_export_transform,
        STL_PT_export_geometry,
    
        for cls in classes:
            bpy.utils.register_class(cls)
    
        bpy.types.TOPBAR_MT_file_import.append(menu_import)
        bpy.types.TOPBAR_MT_file_export.append(menu_export)
    
        for cls in classes:
            bpy.utils.unregister_class(cls)
    
        bpy.types.TOPBAR_MT_file_import.remove(menu_import)
        bpy.types.TOPBAR_MT_file_export.remove(menu_export)
    
    
    
    if __name__ == "__main__":
        register()