- Nov 20, 2010
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Daniel Salazar authored
rotoscoping
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- Nov 18, 2010
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Nathan Vegdahl authored
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- Nov 17, 2010
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Campbell Barton authored
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Nathan Vegdahl authored
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Nathan Vegdahl authored
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- Nov 16, 2010
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Campbell Barton authored
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- Nov 14, 2010
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Florian Meyer authored
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- Nov 11, 2010
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Kalle-Samuli Riihikoski authored
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Kalle-Samuli Riihikoski authored
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- Nov 08, 2010
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Jesse Kaukonen authored
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Kalle-Samuli Riihikoski authored
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Kalle-Samuli Riihikoski authored
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Aaron Keith authored
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- Nov 07, 2010
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Luca Bonavita authored
- fixed broken links (prepared a draft of the wiki page, has to be done properly) - note, wiki page should always be ready and linked as a condition to move scripts to trunk :)
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- Nov 06, 2010
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Campbell Barton authored
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- Nov 05, 2010
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Brendon Murphy authored
this is the App Link Script which links 3d Coat & Blender for Texture & Model interchange. Wiki page to be written.
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- Nov 03, 2010
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Jesse Kaukonen authored
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- Oct 31, 2010
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Guillermo S. Romero authored
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- Oct 30, 2010
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Maurice Raybaud authored
Removed some lines for caustics that turned fake caustics off when photons were on, thereby changing the scene data, which is to be avoided. It seems P.O.V.ray takes care of the override all by itself so the lines were useless anyway.
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- Oct 29, 2010
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Maurice Raybaud authored
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Maurice Raybaud authored
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- Oct 28, 2010
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John Phan authored
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Maurice Raybaud authored
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- Oct 27, 2010
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Campbell Barton authored
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Campbell Barton authored
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Maurice Raybaud authored
I had forgotten to change some names I hope it does work now; This is an adaptation of Povray exporter to render with povray 3.7 if you want more info, there are pdfs in the zip files here on the tracker: https://projects.blender.org/tracker/index.php?func=detail&aid=22717&group_id=153&atid=468
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Maurice Raybaud authored
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- Oct 26, 2010
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Campbell Barton authored
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Campbell Barton authored
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- Oct 24, 2010
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Chris Foster authored
Whew, a lot of changes. Ditched efforts to translate matrices/quaternions between systems and instead applied a root matrix at the beginning of the exported file. Fixed nasty bug in Full Animation with armatures. Fixed Verbose mode output formatting. Fixed issue with animating parented objects. Checked with revision 32681. Now version 1.9. Version 2.0 if no new bugs are found.
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Campbell Barton authored
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Campbell Barton authored
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- Oct 23, 2010
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Brendon Murphy authored
thanks to ThomasL for his patience.
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Campbell Barton authored
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- Oct 20, 2010
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Campbell Barton authored
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- Oct 16, 2010
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Campbell Barton authored
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- Oct 15, 2010
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Brendon Murphy authored
rev: 32411
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Brendon Murphy authored
rev: 32411
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- Oct 14, 2010
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Brendon Murphy authored
tested rev:32411
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- Oct 11, 2010
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John Phan authored
fix bug in converting triangle bool when there no tmp mesh it deleted original mesh. added coplanar face which vectors are selected in edit mode.
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