- Mar 05, 2020
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Aaron Carlisle authored
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Campbell Barton authored
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- Dec 12, 2019
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meta-androcto authored
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- May 16, 2019
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Sergey Sharybin authored
Addresses new behavior of object.to_mesh(). This is corresponding part for D4875. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4876
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Sergey Sharybin authored
Mainly search-and-replace approach. Tested the enabled-by-default export/import addons. Seems to work with an exception of X3D which is still referencing Blender Internal material properties. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4866
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- Oct 12, 2018
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Brecht Van Lommel authored
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- Oct 10, 2018
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Brecht Van Lommel authored
This ports the already working addons. The disabled x3d, psk, lwo, 3ds, raw, dxf addons still need to be converted.
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- Oct 09, 2018
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florianfelix authored
Exports error free. Set calc_tessface=False in ob.to_mesh Do not know if that will yield the same result as the previous. Will have to wait for bug reports if not.
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- Aug 29, 2018
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Brecht Van Lommel authored
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- May 27, 2017
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Bastien Montagne authored
Based on patch by Kai Kostack (@kaikostack), thanks!
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- Mar 30, 2017
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Campbell Barton authored
Assumed active object
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- Aug 25, 2014
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Bastien Montagne authored
Actually issue was in pc2 exporter, which was not handling subframes correctly.
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- May 21, 2014
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Campbell Barton authored
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- Feb 04, 2014
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CoDEmanX authored
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- Dec 19, 2012
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Campbell Barton authored
make addons blender versions consistent
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- Jul 03, 2012
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Bastien Montagne authored
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- Jun 23, 2012
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Brendon Murphy authored
finished
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- Jun 09, 2012
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Bastien Montagne authored
Code generating frame range was buggy...
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- Jan 18, 2012
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Sergey Sharybin authored
- Check for keymap availability to suppress warning messages when running blender in background mode
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- Jan 14, 2012
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Campbell Barton authored
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- Jul 25, 2011
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Campbell Barton authored
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- May 16, 2011
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Campbell Barton authored
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- Apr 10, 2011
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Jonathan Smith authored
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- Mar 20, 2011
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Campbell Barton authored
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- Mar 19, 2011
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Jonathan Smith authored
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- Mar 18, 2011
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Florian Meyer authored
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- Mar 14, 2011
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Campbell Barton authored
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- Feb 11, 2011
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Campbell Barton authored
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- Jan 24, 2011
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Campbell Barton authored
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- Jan 14, 2011
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Campbell Barton authored
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- Jan 08, 2011
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Luca Bonavita authored
READ THIS TO AVOID A LOT OF WORK! New way of linking to tracker pages: just use the parameter "aid" (artifact ID), to avoid a lot of manual updates later in wiki and svn. Example: ========= OLD WAY TO LINK TO TRACKER ----------------------------- Complete url of a script in Upload http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=467 If we move this in contrib this url will become http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=468 467 becomes 468, so we have to update this in wiki page. Later on, when this moves into Trunk, the url will become http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=469 468 becomes 469, so we have to update the url in wiki page and svn. Annoying! NEW WAY TO LINK TO TRACKER ----------------------------- Best way to link to tracker page is using: http://projects.blender.org/tracker/index.php?func=detail&aid=25349 Use "func=detail" Use "aid" (which is the "artifact ID") DON'T use "group_id" (which is the project ID, bf-extensions is project 153) DON'T use "atid" (which is the "artifacts tracker ID") Like this, the url is unique, and we will avoid to update wiki pages and svn after moving pages [[Split portion of a mixed commit.]]
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- Dec 29, 2010
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Florian Meyer authored
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