- Oct 05, 2022
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Damien Picard authored
Following up to D15868, use the translation of the already extracted message "untitled" as the name of the exported STL file. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D15960
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Julien Duroure authored
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- Oct 04, 2022
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Julien Duroure authored
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Julien Duroure authored
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Julien Duroure authored
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Julien Duroure authored
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- Oct 03, 2022
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Sybren A. Stüvel authored
Remove `PoseActionCreator._store_parameters_from_callback()`, as it doesn't have any current use. No functional changes.
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- Oct 01, 2022
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Pullusb authored
Fixed error when no keyframes to draw (gpu_extras.batch.batch_for_shader does not accept empty list in 3.4). Fixed warning messages from error in some operator's poll.
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- Sep 29, 2022
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Campbell Barton authored
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Campbell Barton authored
Contributed by @xan2622 #blender-coders.
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- Sep 28, 2022
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Julien Duroure authored
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- Sep 26, 2022
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Julien Duroure authored
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- Sep 25, 2022
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Julien Duroure authored
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Julien Duroure authored
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Julien Duroure authored
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Julien Duroure authored
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Julien Duroure authored
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Julien Duroure authored
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- Sep 22, 2022
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Germano Cavalcante authored
And update dates Missed in rBA6feb9c532d7b.
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Germano Cavalcante authored
Part of T80730
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Germano Cavalcante authored
Part of T80730
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Germano Cavalcante authored
Part of T80730
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- Sep 21, 2022
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Julien Duroure authored
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Germano Cavalcante authored
The UV color changed after these changes.
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Damien Picard authored
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Damien Picard authored
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Germano Cavalcante authored
This partially reverts commits rBAfdebdd681f0b, rBA563ea27eb1a8 and rBAb56a6acb9f4f. And fixes T101134. We still need to find an appropriate way to replace `glEnable(GL_LINE_SMOOTH)`.
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Luca Rood authored
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- Sep 20, 2022
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Sergey Sharybin authored
The issue was introduced in cf773d42 and vis caused by a lack of class unregister. Fixes regression tests, as well as usecase when a user toggles the addon off and on again.
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Pablo Vazquez authored
* Move into its own sub-panel inside the Keyframes panel
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Pablo Vazquez authored
* Use column layout for Wireframe Toggle. * Move into its own sub-panel.
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- Sep 19, 2022
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Pablo Vazquez authored
This data-block indicator is no longer needed now that the Node Editor has a context path overlay introduced in Blender 3.0
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Pablo Vazquez authored
Since 2.8 the Shader Editor has a popover with a UIList of all materials, much more complete than the dropdown implementation in Amaranth. Good to see Amaranth features being replaced by built-in ones in Blender :D
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Pablo Vazquez authored
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Pablo Vazquez authored
* AMTH_NODE_OT_show_active_node_image in Node Editor * AMTH_VIEW3D_OT_render_border_camera in 3D Viewport
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Julien Duroure authored
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Julien Duroure authored
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Julien Duroure authored
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Julien Duroure authored
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Julien Duroure authored
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