Skip to content
Snippets Groups Projects
CMakeLists.txt 79.2 KiB
Newer Older
  • Learn to ignore specific revisions
  • # ***** BEGIN GPL LICENSE BLOCK *****
    
    #
    # This program is free software; you can redistribute it and/or
    # modify it under the terms of the GNU General Public License
    # as published by the Free Software Foundation; either version 2
    
    # of the License, or (at your option) any later version.
    
    #
    # This program is distributed in the hope that it will be useful,
    # but WITHOUT ANY WARRANTY; without even the implied warranty of
    # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    # GNU General Public License for more details.
    #
    # You should have received a copy of the GNU General Public License
    # along with this program; if not, write to the Free Software Foundation,
    
    Campbell Barton's avatar
    Campbell Barton committed
    # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
    
    #
    # The Original Code is Copyright (C) 2006, Blender Foundation
    # All rights reserved.
    
    # ***** END GPL LICENSE BLOCK *****
    
    #-----------------------------------------------------------------------------
    
    Campbell Barton's avatar
    Campbell Barton committed
    # We don't allow in-source builds. This causes no end of troubles because
    # all out-of-source builds will use the CMakeCache.txt file there and even
    
    # build the libs and objects in it.
    
    if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
    
      if(NOT DEFINED WITH_IN_SOURCE_BUILD)
        message(FATAL_ERROR
          "CMake generation for blender is not allowed within the source directory!"
          "\n Remove \"${CMAKE_SOURCE_DIR}/CMakeCache.txt\" and try again from another folder, e.g.:"
          "\n "
    
          "\n rm -rf CMakeCache.txt CMakeFiles"
    
          "\n cd .."
          "\n mkdir cmake-make"
          "\n cd cmake-make"
          "\n cmake ../blender"
          "\n "
          "\n Alternately define WITH_IN_SOURCE_BUILD to force this option (not recommended!)"
        )
      endif()
    
    cmake_minimum_required(VERSION 3.10)
    
    # Prefer LEGACY OpenGL to be compatible with all the existing releases and
    # platforms which don't have GLVND yet. Only do it if preference was not set
    
    # externally.
    if(NOT DEFINED OpenGL_GL_PREFERENCE)
    
      set(OpenGL_GL_PREFERENCE "LEGACY")
    
      set(FIRST_RUN TRUE)
    
      set(FIRST_RUN FALSE)
    
    list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/build_files/cmake/Modules")
    
    list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/build_files/cmake/platform")
    
    # avoid having empty buildtype
    
    if(NOT DEFINED CMAKE_BUILD_TYPE_INIT)
    
      set(CMAKE_BUILD_TYPE_INIT "Release")
    
      # Internal logic caches this variable, avoid showing it by default
      # since it's easy to accidentally set instead of the build type.
      mark_as_advanced(CMAKE_BUILD_TYPE_INIT)
    
    # Omit superfluous "Up-to-date" messages.
    if(NOT DEFINED CMAKE_INSTALL_MESSAGE)
    
      set(CMAKE_INSTALL_MESSAGE "LAZY")
    
    # quiet output for Makefiles, 'make -s' helps too
    
    # set_property(GLOBAL PROPERTY RULE_MESSAGES OFF)
    
    # global compile definitions since add_definitions() adds for all.
    
    set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS
    
      $<$<CONFIG:Debug>:DEBUG;_DEBUG>
      $<$<CONFIG:Release>:NDEBUG>
      $<$<CONFIG:MinSizeRel>:NDEBUG>
      $<$<CONFIG:RelWithDebInfo>:NDEBUG>
    
    #-----------------------------------------------------------------------------
    # Set policy
    
    
    # see "cmake --help-policy CMP0003"
    # So library linking is more sane
    cmake_policy(SET CMP0003 NEW)
    
    # So BUILDINFO and BLENDERPATH strings are automatically quoted
    cmake_policy(SET CMP0005 NEW)
    
    # So syntax problems are errors
    cmake_policy(SET CMP0010 NEW)
    
    # Input directories must have CMakeLists.txt
    cmake_policy(SET CMP0014 NEW)
    
    # Silence draco warning on macOS, new policy works fine.
    
    if(POLICY CMP0068)
      cmake_policy(SET CMP0068 NEW)
    endif()
    
    # find_package() uses <PackageName>_ROOT variables.
    if(POLICY CMP0074)
      cmake_policy(SET CMP0074 NEW)
    endif()
    
    
    # Install CODE|SCRIPT allow the use of generator expressions.
    if(POLICY CMP0087)
      cmake_policy(SET CMP0087 NEW)
    endif()
    
    Campbell Barton's avatar
    Campbell Barton committed
    #-----------------------------------------------------------------------------
    # Load some macros.
    include(build_files/cmake/macros.cmake)
    
    Campbell Barton's avatar
    Campbell Barton committed
    #-----------------------------------------------------------------------------
    # Initialize project.
    
    Campbell Barton's avatar
    Campbell Barton committed
    blender_project_hack_pre()
    
    Campbell Barton's avatar
    Campbell Barton committed
    project(Blender)
    
    Campbell Barton's avatar
    Campbell Barton committed
    blender_project_hack_post()
    
    #-----------------------------------------------------------------------------
    # Redirect output files
    
    
    set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin CACHE INTERNAL "" FORCE)
    set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib CACHE INTERNAL "" FORCE)
    
    
    get_property(GENERATOR_IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
    if(GENERATOR_IS_MULTI_CONFIG)
    
      set(TESTS_OUTPUT_DIR ${EXECUTABLE_OUTPUT_PATH}/tests/$<CONFIG>/ CACHE INTERNAL "" FORCE)
    
    else()
    
      set(TESTS_OUTPUT_DIR ${EXECUTABLE_OUTPUT_PATH}/tests/ CACHE INTERNAL "" FORCE)
    
    
    #-----------------------------------------------------------------------------
    # Set default config options
    
    Campbell Barton's avatar
    Campbell Barton committed
    
    
    #-----------------------------------------------------------------------------
    # Options
    
    
    Campbell Barton's avatar
    Campbell Barton committed
    # Blender internal features
    
    option(WITH_BLENDER "Build blender (disable to build only the blender player)" ON)
    mark_as_advanced(WITH_BLENDER)
    
    
    if(APPLE)
      # Currently this causes a build error linking, disable.
      set(WITH_BLENDER_THUMBNAILER OFF)
    elseif(WIN32)
    
      option(WITH_BLENDER_THUMBNAILER "Build \"BlendThumb.dll\" helper for Windows explorer integration" ON)
    
    else()
      option(WITH_BLENDER_THUMBNAILER "Build \"blender-thumbnailer\" thumbnail extraction utility" ON)
    endif()
    
    
    option(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON)
    
    option(WITH_PYTHON        "Enable Embedded Python API  (only disable for development)" ON)
    
    option(WITH_PYTHON_SECURITY "Disables execution of scripts within blend files by default" ON)
    
    mark_as_advanced(WITH_PYTHON)  # don't want people disabling this unless they really know what they are doing.
    
    mark_as_advanced(WITH_PYTHON_SECURITY)  # some distributions see this as a security issue, rather than have them patch it, make a build option.
    
    option(WITH_PYTHON_SAFETY "Enable internal API error checking to track invalid data to prevent crash on access (at the expense of some efficiency, only enable for development)." OFF)
    
    mark_as_advanced(WITH_PYTHON_SAFETY)
    
    option(WITH_PYTHON_MODULE "Enable building as a python module which runs without a user interface, like running regular blender in background mode (experimental, only enable for development), installs to PYTHON_SITE_PACKAGES (or CMAKE_INSTALL_PREFIX if WITH_INSTALL_PORTABLE is enabled)." OFF)
    
      option(WITH_PYTHON_FRAMEWORK "Enable building using the Python available in the framework (OSX only)" OFF)
    
    option(WITH_BUILDINFO     "Include extra build details (only disable for development & faster builds)" ON)
    
    set(BUILDINFO_OVERRIDE_DATE "" CACHE STRING "Use instead of the current date for reproducible builds (empty string disables this option)")
    set(BUILDINFO_OVERRIDE_TIME "" CACHE STRING "Use instead of the current time for reproducible builds (empty string disables this option)")
    
    set(CPACK_OVERRIDE_PACKAGENAME "" CACHE STRING "Use instead of the standard packagename (empty string disables this option)")
    mark_as_advanced(CPACK_OVERRIDE_PACKAGENAME)
    
    mark_as_advanced(BUILDINFO_OVERRIDE_DATE)
    mark_as_advanced(BUILDINFO_OVERRIDE_TIME)
    
    if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.16")
      option(WITH_UNITY_BUILD   "Enable unity build for modules that support it to improve compile times" ON)
      mark_as_advanced(WITH_UNITY_BUILD)
    else()
      set(WITH_UNITY_BUILD OFF)
    endif()
    
    
    option(WITH_IK_ITASC      "Enable ITASC IK solver (only disable for development & for incompatible C++ compilers)" ON)
    
    option(WITH_IK_SOLVER     "Enable Legacy IK solver (only disable for development)" ON)
    
    option(WITH_FFTW3         "Enable FFTW3 support (Used for smoke, ocean sim, and audio effects)" ON)
    
    option(WITH_PUGIXML       "Enable PugiXML support (Used for OpenImageIO, Grease Pencil SVG export)" ON)
    
    option(WITH_BULLET        "Enable Bullet (Physics Engine)" ON)
    
    option(WITH_SYSTEM_BULLET "Use the systems bullet library (currently unsupported due to missing features in upstream!)" )
    mark_as_advanced(WITH_SYSTEM_BULLET)
    
    option(WITH_OPENCOLORIO   "Enable OpenColorIO color management" ON)
    
    if(APPLE)
      # There's no OpenXR runtime in sight for macOS, neither is code well
      # tested there -> disable it by default.
      option(WITH_XR_OPENXR   "Enable VR features through the OpenXR specification" OFF)
      mark_as_advanced(WITH_XR_OPENXR)
    else()
    
      option(WITH_XR_OPENXR   "Enable VR features through the OpenXR specification" ON)
    
    option(WITH_GMP "Enable features depending on GMP (Exact Boolean)" ON)
    
    
    # Compositor
    option(WITH_COMPOSITOR         "Enable the tile based nodal compositor" ON)
    
    option(WITH_OPENIMAGEDENOISE   "Enable the OpenImageDenoise compositing node" ON)
    
    option(WITH_OPENSUBDIV    "Enable OpenSubdiv for surface subdivision" ON)
    
    option(WITH_POTRACE       "Enable features relying on potrace" ON)
    
    option(WITH_OPENVDB       "Enable features relying on OpenVDB" ON)
    option(WITH_OPENVDB_BLOSC "Enable blosc compression for OpenVDB, only enable if OpenVDB was built with blosc support" ON)
    
    option(WITH_OPENVDB_3_ABI_COMPATIBLE "Assume OpenVDB library has been compiled with version 3 ABI compatibility" OFF)
    mark_as_advanced(WITH_OPENVDB_3_ABI_COMPATIBLE)
    
    option(WITH_NANOVDB       "Enable usage of NanoVDB data structure for rendering on the GPU" ON)
    
    option(WITH_HARU          "Enable features relying on Libharu (Grease pencil PDF export)" ON)
    
    # GHOST Windowing Library Options
    option(WITH_GHOST_DEBUG   "Enable debugging output for the GHOST library" OFF)
    mark_as_advanced(WITH_GHOST_DEBUG)
    
    option(WITH_GHOST_SDL    "Enable building Blender against SDL for windowing rather than the native APIs" OFF)
    
    mark_as_advanced(WITH_GHOST_SDL)
    
    if(UNIX AND NOT (APPLE OR HAIKU))
      option(WITH_GHOST_X11 "Enable building Blender against X11 for windowing" ON)
      mark_as_advanced(WITH_GHOST_X11)
    
    
      option(WITH_GHOST_WAYLAND "Enable building Blender against Wayland for windowing (under development)" OFF)
    
      mark_as_advanced(WITH_GHOST_WAYLAND)
    
    if(WITH_GHOST_X11)
    
      option(WITH_GHOST_XDND    "Enable drag'n'drop support on X11 using XDND protocol" ON)
    
    option(WITH_HEADLESS      "Build without graphical support (renderfarm, server mode only)" OFF)
    mark_as_advanced(WITH_HEADLESS)
    
    
    option(WITH_QUADRIFLOW    "Build with quadriflow remesher support" ON)
    
    
    option(WITH_AUDASPACE    "Build with blenders audio library (only disable if you know what you're doing!)" ON)
    
    option(WITH_SYSTEM_AUDASPACE "Build with external audaspace library installed on the system (only enable if you know what you're doing!)" OFF)
    
    mark_as_advanced(WITH_AUDASPACE)
    
    set_and_warn_dependency(WITH_AUDASPACE WITH_SYSTEM_AUDASPACE OFF)
    
    option(WITH_OPENMP        "Enable OpenMP (has to be supported by the compiler)" ON)
    
      option(WITH_OPENMP_STATIC "Link OpenMP statically (only used by the release environment)" OFF)
      mark_as_advanced(WITH_OPENMP_STATIC)
    
    Campbell Barton's avatar
    Campbell Barton committed
    
    
    if(WITH_GHOST_X11)
    
      option(WITH_X11_XINPUT    "Enable X11 Xinput (tablet support and unicode input)"  ON)
      option(WITH_X11_XF86VMODE "Enable X11 video mode switching"                       ON)
      option(WITH_X11_XFIXES    "Enable X11 XWayland cursor warping workaround"         ON)
      option(WITH_X11_ALPHA     "Enable X11 transparent background"                     ON)
    
    Jason Wilkins's avatar
    Jason Wilkins committed
    endif()
    
    
    if(UNIX AND NOT APPLE)
      option(WITH_SYSTEM_GLEW "Use GLEW OpenGL wrapper library provided by the operating system" OFF)
    
      option(WITH_SYSTEM_GLEW "Use GLEW OpenGL wrapper library provided by the operating system" OFF)
      option(WITH_SYSTEM_FREETYPE "Use the freetype library provided by the operating system" OFF)
    
    else()
      # not an option for other OS's
      set(WITH_SYSTEM_GLEW OFF)
      set(WITH_SYSTEM_GLES OFF)
    
    Campbell Barton's avatar
    Campbell Barton committed
    if(UNIX AND NOT APPLE)
    
      option(WITH_SYSTEM_EIGEN3 "Use the systems Eigen3 library" OFF)
    
    Campbell Barton's avatar
    Campbell Barton committed
    endif()
    
    
    option(WITH_MOD_FLUID           "Enable Mantaflow Fluid Simulation Framework" ON)
    
    option(WITH_MOD_REMESH          "Enable Remesh Modifier" ON)
    
    option(WITH_MOD_OCEANSIM        "Enable Ocean Modifier" ON)
    
    Campbell Barton's avatar
    Campbell Barton committed
    # Image format support
    
    option(WITH_OPENIMAGEIO         "Enable OpenImageIO Support (http://www.openimageio.org)" ON)
    
    option(WITH_IMAGE_OPENEXR       "Enable OpenEXR Support (http://www.openexr.com)" ON)
    
    option(WITH_IMAGE_OPENJPEG      "Enable OpenJpeg Support (http://www.openjpeg.org)" ON)
    
    option(WITH_IMAGE_TIFF          "Enable LibTIFF Support" ON)
    
    option(WITH_IMAGE_DDS           "Enable DDS Image Support" ON)
    option(WITH_IMAGE_CINEON        "Enable CINEON and DPX Image Support" ON)
    option(WITH_IMAGE_HDR           "Enable HDR Image Support" ON)
    
    Campbell Barton's avatar
    Campbell Barton committed
    
    
    option(WITH_CODEC_AVI           "Enable Blenders own AVI file support (raw/jpeg)" ON)
    
    option(WITH_CODEC_FFMPEG        "Enable FFMPeg Support (http://ffmpeg.org)" ON)
    option(WITH_CODEC_SNDFILE       "Enable libsndfile Support (http://www.mega-nerd.com/libsndfile)" ON)
    
    Kévin Dietrich's avatar
    Kévin Dietrich committed
    # Alembic support
    
    option(WITH_ALEMBIC             "Enable Alembic Support" ON)
    
    # Universal Scene Description support
    
    option(WITH_USD                 "Enable Universal Scene Description (USD) Support" ON)
    
    Campbell Barton's avatar
    Campbell Barton committed
    # 3D format support
    
    # Disable opencollada when we don't have precompiled libs
    
    option(WITH_OPENCOLLADA   "Enable OpenCollada Support (http://www.opencollada.org)" ON)
    
    Campbell Barton's avatar
    Campbell Barton committed
    # Sound output
    
    option(WITH_SDL           "Enable SDL for sound and joystick support" ON)
    
    option(WITH_OPENAL        "Enable OpenAL Support (http://www.openal.org)" ON)
    
    if(APPLE)
      option(WITH_COREAUDIO    "Enable CoreAudio for audio support on macOS" ON)
    else()
      set(WITH_COREAUDIO OFF)
    endif()
    
    if(NOT WIN32)
      option(WITH_JACK          "Enable JACK Support (http://www.jackaudio.org)" ON)
      if(UNIX AND NOT APPLE)
        option(WITH_JACK_DYNLOAD  "Enable runtime dynamic JACK libraries loading" OFF)
      endif()
    
    if(UNIX AND NOT APPLE)
    
      option(WITH_SDL_DYNLOAD  "Enable runtime dynamic SDL libraries loading" OFF)
    
    if(UNIX AND NOT APPLE)
      option(WITH_PULSEAUDIO   "Enable PulseAudio for audio support on Linux" ON)
      option(WITH_PULSEAUDIO_DYNLOAD  "Enable runtime dynamic PulseAudio libraries loading" OFF)
    else()
      set(WITH_PULSEAUDIO OFF)
    endif()
    
    if(WIN32)
      option(WITH_WASAPI      "Enable Windows Audio Sessions API for audio support on Windows" ON)
    else()
      set(WITH_WASAPI OFF)
    endif()
    
    Campbell Barton's avatar
    Campbell Barton committed
    
    # Compression
    
    option(WITH_LZO           "Enable fast LZO compression (used for pointcache)" ON)
    option(WITH_LZMA          "Enable best LZMA compression, (used for pointcache)" ON)
    
    if(UNIX AND NOT APPLE)
    
      option(WITH_SYSTEM_LZO    "Use the system LZO library" OFF)
    
    endif()
    
    option(WITH_DRACO         "Enable Draco mesh compression Python module (used for glTF)" ON)
    
    Campbell Barton's avatar
    Campbell Barton committed
    
    
    # Camera/motion tracking
    
    option(WITH_LIBMV         "Enable Libmv structure from motion library" ON)
    
    option(WITH_LIBMV_SCHUR_SPECIALIZATIONS "Enable fixed-size schur specializations." ON)
    
    mark_as_advanced(WITH_LIBMV_SCHUR_SPECIALIZATIONS)
    
    # Logging/unbit test libraries.
    option(WITH_SYSTEM_GFLAGS   "Use system-wide Gflags instead of a bundled one" OFF)
    
    option(WITH_SYSTEM_GLOG     "Use system-wide Glog instead of a bundled one" OFF)
    
    mark_as_advanced(WITH_SYSTEM_GFLAGS)
    
    mark_as_advanced(WITH_SYSTEM_GLOG)
    
    # Freestyle
    option(WITH_FREESTYLE     "Enable Freestyle (advanced edges rendering)" ON)
    
    
    Campbell Barton's avatar
    Campbell Barton committed
    # Misc
    
      option(WITH_INPUT_IME "Enable Input Method Editor (IME) for complex Asian character input" ON)
    
    option(WITH_INPUT_NDOF "Enable NDOF input devices (SpaceNavigator and friends)" ON)
    
    Campbell Barton's avatar
    Campbell Barton committed
    if(UNIX AND NOT APPLE)
    
      option(WITH_INSTALL_PORTABLE "Install redistributeable runtime, otherwise install into CMAKE_INSTALL_PREFIX" ON)
      option(WITH_STATIC_LIBS "Try to link with static libraries, as much as possible, to make blender more portable across distributions" OFF)
      if(WITH_STATIC_LIBS)
        option(WITH_BOOST_ICU "Boost uses ICU library (required for linking with static Boost built with libicu)." OFF)
        mark_as_advanced(WITH_BOOST_ICU)
      endif()
    
    Campbell Barton's avatar
    Campbell Barton committed
    endif()
    
    option(WITH_PYTHON_INSTALL       "Copy system python into the blender install folder" ON)
    
    
    if((WITH_AUDASPACE AND NOT WITH_SYSTEM_AUDASPACE) OR WITH_MOD_FLUID)
      option(WITH_PYTHON_NUMPY "Include NumPy in Blender (used by Audaspace and Mantaflow)"  ON)
    endif()
    
    
      # Windows and macOS have this bundled with Python libraries.
    
    elseif(WITH_PYTHON_INSTALL OR WITH_PYTHON_NUMPY)
    
      set(PYTHON_NUMPY_PATH            "" CACHE PATH "Path to python site-packages or dist-packages containing 'numpy' module")
      mark_as_advanced(PYTHON_NUMPY_PATH)
    
      set(PYTHON_NUMPY_INCLUDE_DIRS    "" CACHE PATH "Path to the include directory of the NumPy module")
    
      mark_as_advanced(PYTHON_NUMPY_INCLUDE_DIRS)
    
    endif()
    if(WITH_PYTHON_INSTALL)
    
      option(WITH_PYTHON_INSTALL_NUMPY "Copy system NumPy into the blender install folder"  ON)
    
      if(UNIX AND NOT APPLE)
        option(WITH_PYTHON_INSTALL_REQUESTS "Copy system requests into the blender install folder" ON)
        set(PYTHON_REQUESTS_PATH "" CACHE PATH "Path to python site-packages or dist-packages containing 'requests' module")
        mark_as_advanced(PYTHON_REQUESTS_PATH)
      endif()
    
    
      option(WITH_PYTHON_INSTALL_ZSTANDARD "Copy zstandard into the blender install folder" ON)
      set(PYTHON_ZSTANDARD_PATH "" CACHE PATH "Path to python site-packages or dist-packages containing 'zstandard' module")
      mark_as_advanced(PYTHON_ZSTANDARD_PATH)
    
    option(WITH_CPU_SIMD              "Enable SIMD instruction if they're detected on the host machine" ON)
    mark_as_advanced(WITH_CPU_SIMD)
    
    option(WITH_CYCLES                   "Enable Cycles Render Engine" ON)
    option(WITH_CYCLES_OSL               "Build Cycles with OpenShadingLanguage support" ON)
    option(WITH_CYCLES_EMBREE            "Build Cycles with Embree support" ON)
    option(WITH_CYCLES_LOGGING           "Build Cycles with logging support" ON)
    
    option(WITH_CYCLES_DEBUG             "Build Cycles with options useful for debugging (e.g., MIS)" OFF)
    
    
    option(WITH_CYCLES_STANDALONE        "Build Cycles standalone application" OFF)
    option(WITH_CYCLES_STANDALONE_GUI    "Build Cycles standalone with GUI" OFF)
    
    option(WITH_CYCLES_DEBUG_NAN         "Build Cycles with additional asserts for detecting NaNs and invalid values" OFF)
    option(WITH_CYCLES_NATIVE_ONLY       "Build Cycles with native kernel only (which fits current CPU, use for development only)" OFF)
    option(WITH_CYCLES_KERNEL_ASAN       "Build Cycles kernels with address sanitizer when WITH_COMPILER_ASAN is on, even if it's very slow" OFF)
    set(CYCLES_TEST_DEVICES CPU CACHE STRING "Run regression tests on the specified device types (CPU CUDA OPTIX HIP)" )
    
    mark_as_advanced(WITH_CYCLES_KERNEL_ASAN)
    
    mark_as_advanced(WITH_CYCLES_LOGGING)
    
    mark_as_advanced(WITH_CYCLES_DEBUG_NAN)
    
    mark_as_advanced(WITH_CYCLES_NATIVE_ONLY)
    
    if(NOT APPLE)
      option(WITH_CYCLES_DEVICE_CUDA       "Enable Cycles NVIDIA CUDA compute support" ON)
      option(WITH_CYCLES_DEVICE_OPTIX      "Enable Cycles NVIDIA OptiX support" ON)
      mark_as_advanced(WITH_CYCLES_DEVICE_CUDA)
    
      option(WITH_CYCLES_CUDA_BINARIES     "Build Cycles NVIDIA CUDA binaries" OFF)
      set(CYCLES_CUDA_BINARIES_ARCH sm_30 sm_35 sm_37 sm_50 sm_52 sm_60 sm_61 sm_70 sm_75 sm_86 compute_75 CACHE STRING "CUDA architectures to build binaries for")
      option(WITH_CYCLES_CUBIN_COMPILER    "Build cubins with nvrtc based compiler instead of nvcc" OFF)
      option(WITH_CYCLES_CUDA_BUILD_SERIAL "Build cubins one after another (useful on machines with limited RAM)" OFF)
      option(WITH_CUDA_DYNLOAD             "Dynamically load CUDA libraries at runtime (for developers, makes cuda-gdb work)" ON)
      mark_as_advanced(CYCLES_CUDA_BINARIES_ARCH)
      mark_as_advanced(WITH_CYCLES_CUBIN_COMPILER)
      mark_as_advanced(WITH_CYCLES_CUDA_BUILD_SERIAL)
      mark_as_advanced(WITH_CUDA_DYNLOAD)
    endif()
    
    if(NOT APPLE)
      if(WIN32)
        option(WITH_CYCLES_DEVICE_HIP        "Enable Cycles AMD HIP support" ON)
      else()
        option(WITH_CYCLES_DEVICE_HIP        "Enable Cycles AMD HIP support" OFF)
      endif()
    
      option(WITH_CYCLES_HIP_BINARIES      "Build Cycles AMD HIP binaries" OFF)
      set(CYCLES_HIP_BINARIES_ARCH gfx1010 gfx1011 gfx1012 gfx1030 gfx1031 gfx1032 gfx1034 CACHE STRING "AMD HIP architectures to build binaries for")
      mark_as_advanced(WITH_CYCLES_DEVICE_HIP)
      mark_as_advanced(CYCLES_HIP_BINARIES_ARCH)
    
    # Apple Metal
    if(APPLE)
      option(WITH_CYCLES_DEVICE_METAL       "Enable Cycles Apple Metal compute support" ON)
    endif()
    
    
    # Draw Manager
    option(WITH_DRAW_DEBUG "Add extra debug capabilities to Draw Manager" OFF)
    mark_as_advanced(WITH_DRAW_DEBUG)
    
    
    option(WITH_LLVM                    "Use LLVM" OFF)
    
      option(LLVM_STATIC                  "Link with LLVM static libraries" ON) # we prefer static llvm build on Apple, dyn build possible though
    
      option(LLVM_STATIC                  "Link with LLVM static libraries" OFF)
    
    option(WITH_CLANG                   "Use Clang" OFF)
    
    # disable for now, but plan to support on all platforms eventually
    
    option(WITH_MEM_JEMALLOC   "Enable malloc replacement (http://www.canonware.com/jemalloc)" ON)
    
    mark_as_advanced(WITH_MEM_JEMALLOC)
    
    
    # currently only used for BLI_mempool
    option(WITH_MEM_VALGRIND "Enable extended valgrind support for better reporting" OFF)
    mark_as_advanced(WITH_MEM_VALGRIND)
    
    
    option(WITH_CXX_GUARDEDALLOC "Enable GuardedAlloc for C++ memory allocation tracking (only enable for development)" OFF)
    
    option(WITH_ASSERT_ABORT "Call abort() when raising an assertion through BLI_assert()" ON)
    
    if((UNIX AND NOT APPLE) OR (CMAKE_GENERATOR MATCHES "^Visual Studio.+"))
      option(WITH_CLANG_TIDY "Use Clang Tidy to analyze the source code (only enable for development on Linux using Clang, or Windows using the Visual Studio IDE)" OFF)
    
      mark_as_advanced(WITH_CLANG_TIDY)
    endif()
    
    
    option(WITH_BOOST "Enable features depending on boost" ON)
    option(WITH_TBB   "Enable features depending on TBB (OpenVDB, OpenImageDenoise, sculpt multithreading)" ON)
    
    
    # TBB malloc is only supported on for windows currently
    if(WIN32)
      option(WITH_TBB_MALLOC_PROXY "Enable the TBB malloc replacement" ON)
    endif()
    
    # This should be turned off when Blender enter beta/rc/release
    
    if("${BLENDER_VERSION_CYCLE}" STREQUAL "alpha")
    
      set(WITH_EXPERIMENTAL_FEATURES ON)
    
    else()
      set(WITH_EXPERIMENTAL_FEATURES OFF)
    
    # Unit testsing
    option(WITH_GTESTS "Enable GTest unit testing" OFF)
    
    option(WITH_OPENGL_RENDER_TESTS "Enable OpenGL render related unit testing (Experimental)" OFF)
    option(WITH_OPENGL_DRAW_TESTS "Enable OpenGL UI drawing related unit testing (Experimental)" OFF)
    
    set(TEST_PYTHON_EXE "" CACHE PATH "Python executable to run unit tests")
    mark_as_advanced(TEST_PYTHON_EXE)
    
    # Documentation
    if(UNIX AND NOT APPLE)
    
      option(WITH_DOC_MANPAGE "Create a manual page (Unix manpage)" OFF)
    
    Jason Wilkins's avatar
    Jason Wilkins committed
    # OpenGL
    
    
    option(WITH_OPENGL              "When off limits visibility of the opengl headers to just bf_gpu and gawain (temporary option for development purposes)" ON)
    
    Jason Wilkins's avatar
    Jason Wilkins committed
    option(WITH_GLEW_ES             "Switches to experimental copy of GLEW that has support for OpenGL ES. (temporary option for development purposes)" OFF)
    
    option(WITH_GL_EGL              "Use the EGL OpenGL system library instead of the platform specific OpenGL system library (CGL, glX, or WGL)"       OFF)
    
    option(WITH_GL_PROFILE_ES20     "Support using OpenGL ES 2.0. (through either EGL or the AGL/WGL/XGL 'es20' profile)"                               OFF)
    
    option(WITH_GPU_SHADER_BUILDER  "Shader builder is a developer option enabling linting on GLSL during compilation"                                  OFF)
    
    Jason Wilkins's avatar
    Jason Wilkins committed
    
    mark_as_advanced(
    
      WITH_OPENGL
      WITH_GLEW_ES
    
      WITH_GL_EGL
    
      WITH_GL_PROFILE_ES20
    
    Jason Wilkins's avatar
    Jason Wilkins committed
    )
    
    if(WIN32)
    
      option(WITH_GL_ANGLE "Link with the ANGLE library, an OpenGL ES 2.0 implementation based on Direct3D, instead of the system OpenGL library." OFF)
      mark_as_advanced(WITH_GL_ANGLE)
    
    Jason Wilkins's avatar
    Jason Wilkins committed
    endif()
    
    if(WITH_GLEW_ES AND WITH_SYSTEM_GLEW)
    
      message(WARNING Ignoring WITH_SYSTEM_GLEW and using WITH_GLEW_ES)
      set(WITH_SYSTEM_GLEW OFF)
    
    Jason Wilkins's avatar
    Jason Wilkins committed
    endif()
    
    
      getDefaultWindowsPrefixBase(CMAKE_GENERIC_PROGRAM_FILES)
      set(CPACK_INSTALL_PREFIX ${CMAKE_GENERIC_PROGRAM_FILES}/${})
    
    # Compiler tool-chain.
    if(UNIX AND NOT APPLE)
      if(CMAKE_COMPILER_IS_GNUCC)
        option(WITH_LINKER_GOLD "Use ld.gold linker which is usually faster than ld.bfd" ON)
        mark_as_advanced(WITH_LINKER_GOLD)
        option(WITH_LINKER_LLD "Use ld.lld linker which is usually faster than ld.gold" OFF)
        mark_as_advanced(WITH_LINKER_LLD)
      endif()
    
      if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
        option(WITH_LINKER_MOLD "Use ld.mold linker which is usually faster than ld.gold & ld.lld." OFF)
        mark_as_advanced(WITH_LINKER_MOLD)
      endif()
    
    option(WITH_COMPILER_ASAN "Build and link against address sanitizer (only for Debug & RelWithDebInfo targets)." OFF)
    mark_as_advanced(WITH_COMPILER_ASAN)
    
    if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
    
      if(WITH_COMPILER_ASAN)
        set(_asan_defaults "\
    
    -fsanitize=address \
    -fsanitize=bool \
    -fsanitize=bounds \
    -fsanitize=enum \
    -fsanitize=float-cast-overflow \
    -fsanitize=float-divide-by-zero \
    -fsanitize=nonnull-attribute \
    -fsanitize=returns-nonnull-attribute \
    -fsanitize=signed-integer-overflow \
    -fsanitize=undefined \
    -fsanitize=vla-bound \
    -fno-sanitize=alignment \
    ")
    
    
        if(MSVC)
          # clang-cl doesn't support all sanitizers, but leak and object-size give errors/warnings.
          set(_asan_defaults "${_asan_defaults}")
        elseif(APPLE)
          # AppleClang doesn't support all sanitizers, but leak gives error.
    
          # Build type is not known for multi-config generator, so don't add object-size sanitizer.
          if(CMAKE_BUILD_TYPE MATCHES "Debug" OR GENERATOR_IS_MULTI_CONFIG)
    
            # Silence the warning that object-size is not effective in -O0.
            set(_asan_defaults "${_asan_defaults}")
          else()
    
            string(APPEND _asan_defaults " -fsanitize=object-size")
    
          string(APPEND _asan_defaults " -fsanitize=leak -fsanitize=object-size")
    
        set(COMPILER_ASAN_CFLAGS "${_asan_defaults}" CACHE STRING "C flags for address sanitizer")
        mark_as_advanced(COMPILER_ASAN_CFLAGS)
        set(COMPILER_ASAN_CXXFLAGS "${_asan_defaults}" CACHE STRING "C++ flags for address sanitizer")
        mark_as_advanced(COMPILER_ASAN_CXXFLAGS)
    
        unset(_asan_defaults)
    
    
        if(MSVC)
            find_library(
              COMPILER_ASAN_LIBRARY NAMES clang_rt.asan-x86_64
    
            PATHS
            [HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\LLVM\\LLVM;]/lib/clang/7.0.0/lib/windows
            [HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\LLVM\\LLVM;]/lib/clang/6.0.0/lib/windows
          )
    
          execute_process(COMMAND ${CMAKE_CXX_COMPILER}
            -print-file-name=lib
    
            OUTPUT_VARIABLE CLANG_LIB_DIR
          )
          string(STRIP "${CLANG_LIB_DIR}" CLANG_LIB_DIR)
          find_library(
    
            COMPILER_ASAN_LIBRARY
            NAMES
              libclang_rt.asan_osx_dynamic.dylib
    
              "${CLANG_LIB_DIR}/darwin/"
    
          )
          unset(CLANG_LIB_DIR)
        else()
          find_library(
            COMPILER_ASAN_LIBRARY asan ${CMAKE_C_IMPLICIT_LINK_DIRECTORIES}
          )
    
        mark_as_advanced(COMPILER_ASAN_LIBRARY)
      endif()
    
    if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
    
      option(WITH_COMPILER_SHORT_FILE_MACRO "Make paths in macros like __FILE__ relative to top level source and build directories." ON)
    
      mark_as_advanced(WITH_COMPILER_SHORT_FILE_MACRO)
    endif()
    
    
    if(WIN32)
    
      # Use hardcoded paths or find_package to find externals
      option(WITH_WINDOWS_FIND_MODULES "Use find_package to locate libraries" OFF)
      mark_as_advanced(WITH_WINDOWS_FIND_MODULES)
    
      option(WINDOWS_PYTHON_DEBUG "Include the files needed for debugging python scripts with visual studio 2017+." OFF)
      mark_as_advanced(WINDOWS_PYTHON_DEBUG)
    
    
      option(WITH_WINDOWS_BUNDLE_CRT "Bundle the C runtime for install free distribution." ON)
      mark_as_advanced(WITH_WINDOWS_BUNDLE_CRT)
    
    
      option(WITH_WINDOWS_SCCACHE "Use sccache to speed up builds (Ninja builder only)" OFF)
      mark_as_advanced(WITH_WINDOWS_SCCACHE)
    
    
      option(WITH_WINDOWS_PDB "Generate a pdb file for client side stacktraces" ON)
      mark_as_advanced(WITH_WINDOWS_PDB)
    
    
      option(WITH_WINDOWS_STRIPPED_PDB "Use a stripped PDB file" ON)
    
      mark_as_advanced(WITH_WINDOWS_STRIPPED_PDB)
    
    
    if(WIN32 OR XCODE)
      option(IDE_GROUP_SOURCES_IN_FOLDERS "Organize the source files in filters matching the source folders." ON)
      mark_as_advanced(IDE_GROUP_SOURCES_IN_FOLDERS)
    
      option(IDE_GROUP_PROJECTS_IN_FOLDERS "Organize the projects according to source folder structure." ON)
      mark_as_advanced(IDE_GROUP_PROJECTS_IN_FOLDERS)
    
    
      if(IDE_GROUP_PROJECTS_IN_FOLDERS)
    
        set_property(GLOBAL PROPERTY USE_FOLDERS ON)
      endif()
    endif()
    
    
    if(UNIX)
      # See WITH_WINDOWS_SCCACHE for Windows.
      option(WITH_COMPILER_CCACHE "Use ccache to improve rebuild times (Works with Ninja, Makefiles and Xcode)" OFF)
    
      mark_as_advanced(WITH_COMPILER_CCACHE)
    
    # The following only works with the Ninja generator in CMake >= 3.0.
    if("${CMAKE_GENERATOR}" MATCHES "Ninja")
      option(WITH_NINJA_POOL_JOBS
             "Enable Ninja pools of jobs, to try to ease building on machines with 16GB of RAM or less (if not yet defined, will try to set best values based on detected machine specifications)."
             OFF)
      mark_as_advanced(WITH_NINJA_POOL_JOBS)
    endif()
    
    
    if(UNIX AND NOT APPLE)
      option(WITH_CXX11_ABI "Use native C++11 ABI of compiler" ON)
      mark_as_advanced(WITH_CXX11_ABI)
    endif()
    
    
    # Installation process.
    
    set(POSTINSTALL_SCRIPT "" CACHE FILEPATH "Run given CMake script after installation process")
    
    mark_as_advanced(POSTINSTALL_SCRIPT)
    
    
    set(POSTCONFIGURE_SCRIPT "" CACHE FILEPATH "Run given CMake script as the last step of CMake configuration")
    mark_as_advanced(POSTCONFIGURE_SCRIPT)
    
    
    # By default we want to install to the directory we are compiling our executables
    # unless specified otherwise, which we currently do not allow
    
    Campbell Barton's avatar
    Campbell Barton committed
    if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
    
      if(WIN32)
        set(CMAKE_INSTALL_PREFIX ${EXECUTABLE_OUTPUT_PATH}/\${BUILD_TYPE} CACHE PATH "default install path" FORCE)
      elseif(APPLE)
        set(CMAKE_INSTALL_PREFIX ${EXECUTABLE_OUTPUT_PATH}/\${BUILD_TYPE} CACHE PATH "default install path" FORCE)
      else()
        if(WITH_INSTALL_PORTABLE)
          set(CMAKE_INSTALL_PREFIX ${EXECUTABLE_OUTPUT_PATH} CACHE PATH "default install path" FORCE)
        endif()
      endif()
    
    Jason Wilkins's avatar
    Jason Wilkins committed
    # Apple
    
    
      include(platform_apple_xcode)
    
    Campbell Barton's avatar
    Campbell Barton committed
    
    
    #-----------------------------------------------------------------------------
    # Check for conflicting/unsupported configurations
    
    
    if(NOT WITH_BLENDER AND NOT WITH_CYCLES_STANDALONE)
    
      message(FATAL_ERROR
        "At least one of WITH_BLENDER or WITH_CYCLES_STANDALONE "
        "must be enabled, nothing to do!"
      )
    
    set_and_warn_dependency(WITH_AUDASPACE WITH_OPENAL OFF)
    
    set_and_warn_dependency(WITH_AUDASPACE WITH_COREAUDIO OFF)
    
    set_and_warn_dependency(WITH_AUDASPACE WITH_JACK OFF)
    
    set_and_warn_dependency(WITH_AUDASPACE WITH_PULSEAUDIO OFF)
    
    set_and_warn_dependency(WITH_AUDASPACE WITH_WASAPI OFF)
    
    if(NOT WITH_SDL AND WITH_GHOST_SDL)
    
      message(FATAL_ERROR "WITH_GHOST_SDL requires WITH_SDL")
    
    # python module, needs some different options
    
    if(WITH_PYTHON_MODULE AND WITH_PYTHON_INSTALL)
    
      message(FATAL_ERROR "WITH_PYTHON_MODULE requires WITH_PYTHON_INSTALL to be OFF")
    
    set_and_warn_dependency(WITH_PYTHON WITH_CYCLES        OFF)
    set_and_warn_dependency(WITH_PYTHON WITH_DRACO         OFF)
    
    if(WITH_DRACO AND NOT WITH_PYTHON_INSTALL)
    
      message(STATUS "WITH_DRACO requires WITH_PYTHON_INSTALL to be ON, disabling WITH_DRACO for now")
    
      set(WITH_DRACO OFF)
    
    # enable boost for cycles, audaspace or i18n
    
    
    set_and_warn_dependency(WITH_BOOST WITH_CYCLES         OFF)
    set_and_warn_dependency(WITH_BOOST WITH_INTERNATIONAL  OFF)
    set_and_warn_dependency(WITH_BOOST WITH_OPENVDB        OFF)
    set_and_warn_dependency(WITH_BOOST WITH_OPENCOLORIO    OFF)
    set_and_warn_dependency(WITH_BOOST WITH_QUADRIFLOW     OFF)
    set_and_warn_dependency(WITH_BOOST WITH_USD            OFF)
    
    set_and_warn_dependency(WITH_BOOST WITH_ALEMBIC        OFF)
    
    set_and_warn_dependency(WITH_PUGIXML WITH_CYCLES_OSL   OFF)
    set_and_warn_dependency(WITH_PUGIXML WITH_OPENIMAGEIO  OFF)
    
    if(WITH_BOOST AND NOT (WITH_CYCLES OR WITH_OPENIMAGEIO OR WITH_INTERNATIONAL OR
    
       WITH_OPENVDB OR WITH_OPENCOLORIO OR WITH_USD OR WITH_ALEMBIC))
    
      message(STATUS "No dependencies need 'WITH_BOOST' forcing WITH_BOOST=OFF")
    
      set(WITH_BOOST OFF)
    
    Brecht Van Lommel's avatar
    Brecht Van Lommel committed
    endif()
    
    
    set_and_warn_dependency(WITH_TBB WITH_CYCLES            OFF)
    
    set_and_warn_dependency(WITH_TBB WITH_USD               OFF)
    set_and_warn_dependency(WITH_TBB WITH_OPENIMAGEDENOISE  OFF)
    set_and_warn_dependency(WITH_TBB WITH_OPENVDB           OFF)
    set_and_warn_dependency(WITH_TBB WITH_MOD_FLUID         OFF)
    
    
    # NanoVDB requires OpenVDB to convert the data structure
    set_and_warn_dependency(WITH_OPENVDB WITH_NANOVDB       OFF)
    
    # OpenVDB and OpenColorIO uses 'half' type from OpenEXR
    
    set_and_warn_dependency(WITH_IMAGE_OPENEXR WITH_OPENVDB OFF)
    
    set_and_warn_dependency(WITH_IMAGE_OPENEXR WITH_OPENCOLORIO  OFF)
    
    # Haru needs `TIFFFaxBlackCodes` & `TIFFFaxWhiteCodes` symbols from TIFF.
    set_and_warn_dependency(WITH_IMAGE_TIFF WITH_HARU       OFF)
    
    
      set(WITH_OPENIMAGEIO ON)
    
      # auto enable llvm for cycles_osl
      if(WITH_CYCLES_OSL)
        set(WITH_LLVM ON CACHE BOOL "" FORCE)
    
        set(WITH_CLANG ON CACHE BOOL "" FORCE)
    
      set(WITH_CYCLES_OSL OFF)
    
    endif()
    
    # auto enable openimageio linking dependencies
    if(WITH_OPENIMAGEIO)
    
      set(WITH_IMAGE_OPENEXR ON)
      set(WITH_IMAGE_TIFF ON)
    
    Kévin Dietrich's avatar
    Kévin Dietrich committed
    # auto enable alembic linking dependencies
    if(WITH_ALEMBIC)
    
      set(WITH_IMAGE_OPENEXR ON)
    
    Kévin Dietrich's avatar
    Kévin Dietrich committed
    endif()
    
    
    # don't store paths to libs for portable distribution
    
      set(CMAKE_SKIP_BUILD_RPATH TRUE)
    
    if(WITH_GHOST_SDL OR WITH_HEADLESS)
    
      message(STATUS "Disabling Ghost Wayland, X11, Input IME, and OpenXR")
    
      set(WITH_GHOST_WAYLAND OFF)
    
      set(WITH_GHOST_X11     OFF)
    
      set(WITH_X11_XINPUT    OFF)
      set(WITH_X11_XF86VMODE OFF)
      set(WITH_X11_XFIXES    OFF)
      set(WITH_X11_ALPHA     OFF)
      set(WITH_GHOST_XDND    OFF)
      set(WITH_INPUT_IME     OFF)
    
      set(WITH_XR_OPENXR     OFF)
    
      find_package(Git)
      if(NOT GIT_FOUND)
        message(WARNING "Git was not found, disabling WITH_BUILDINFO")
        set(WITH_BUILDINFO OFF)
      endif()
    
      if(NOT WITH_SYSTEM_AUDASPACE)
        set(AUDASPACE_C_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/extern/audaspace/bindings/C" "${CMAKE_BINARY_DIR}/extern/audaspace")
        set(AUDASPACE_PY_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/extern/audaspace/bindings")
      endif()
    
    # Auto-enable CUDA dynload if toolkit is not found.
    
    if(WITH_CYCLES AND WITH_CYCLES_DEVICE_CUDA AND NOT WITH_CUDA_DYNLOAD)
    
      find_package(CUDA)
    
      if(NOT CUDA_FOUND)
    
        message(STATUS "CUDA toolkit not found, using dynamic runtime loading of libraries (WITH_CUDA_DYNLOAD) instead")
    
        set(WITH_CUDA_DYNLOAD ON)
      endif()
    
    if(WITH_CYCLES_DEVICE_HIP)
      # Currently HIP must be dynamically loaded, this may change in future toolkits
      set(WITH_HIP_DYNLOAD ON)
    endif()
    
    
    #-----------------------------------------------------------------------------
    
    # Check check if submodules are cloned
    
      file(GLOB RESULT "${CMAKE_SOURCE_DIR}/release/datafiles/locale")
      list(LENGTH RESULT DIR_LEN)
      if(DIR_LEN EQUAL 0)
    
        message(WARNING
          "Translation path '${CMAKE_SOURCE_DIR}/release/datafiles/locale' is missing, "
          "This is a 'git submodule', which are known not to work with bridges to other version "
          "control systems, disabling 'WITH_INTERNATIONAL'."
        )
        set(WITH_INTERNATIONAL OFF)
      endif()
    
      # While we have this as an '#error' in 'bpy_capi_utils.h',
      # upgrading Python tends to cause confusion for users who build.
      # Give the error message early to make this more obvious.
      #
      # Do this before main 'platform_*' checks,
      # because UNIX will search for the old Python paths which may not exist.
      # giving errors about missing paths before this case is met.
    
      if(DEFINED PYTHON_VERSION AND "${PYTHON_VERSION}" VERSION_LESS "3.10")
        message(FATAL_ERROR "At least Python 3.10 is required to build, but found Python ${PYTHON_VERSION}")
    
      file(GLOB RESULT "${CMAKE_SOURCE_DIR}/release/scripts/addons")
      list(LENGTH RESULT DIR_LEN)
      if(DIR_LEN EQUAL 0)
    
        message(WARNING
          "Addons path '${CMAKE_SOURCE_DIR}/release/scripts/addons' is missing, "
          "This is a 'git submodule', which are known not to work with bridges to other version "
          "control systems: * CONTINUING WITHOUT ADDONS *"
        )
      endif()
    
    #-----------------------------------------------------------------------------
    # Initialize un-cached vars, avoid unused warning
    
    
    # MACOSX only, set to avoid uninitialized
    
    Campbell Barton's avatar
    Campbell Barton committed
    set(EXETYPE "")
    
    set(CXX_REMOVE_STRICT_FLAGS)
    
    # Libraries to link to targets in setup_platform_linker_libs
    
    Campbell Barton's avatar
    Campbell Barton committed
    set(PLATFORM_LINKLIBS "")
    
    # Added to target linker flags in setup_platform_linker_flags
    
    # - CMAKE_EXE_LINKER_FLAGS
    # - CMAKE_EXE_LINKER_FLAGS_DEBUG
    
    Campbell Barton's avatar
    Campbell Barton committed
    set(PLATFORM_LINKFLAGS "")
    set(PLATFORM_LINKFLAGS_DEBUG "")
    
    if(NOT CMAKE_BUILD_TYPE MATCHES "Release")
    
      if(WITH_COMPILER_ASAN)
    
        if(NOT APPLE)
          # Avoid passing address sanitizer compiler flags to `try_compile`.
          # Since linker flags are not set, all compiler checks and `find_package`
          # calls that rely on `try_compile` will fail.
          # See CMP0066 also.
    
          string(APPEND CMAKE_C_FLAGS_DEBUG " ${COMPILER_ASAN_CFLAGS}")
          string(APPEND CMAKE_C_FLAGS_RELWITHDEBINFO " ${COMPILER_ASAN_CFLAGS}")
    
          string(APPEND CMAKE_CXX_FLAGS_DEBUG " ${COMPILER_ASAN_CXXFLAGS}")
          string(APPEND CMAKE_CXX_FLAGS_RELWITHDEBINFO " ${COMPILER_ASAN_CXXFLAGS}")
    
        if(MSVC)
          set(COMPILER_ASAN_LINKER_FLAGS "/FUNCTIONPADMIN:6")
        endif()
    
    
        if(APPLE AND COMPILER_ASAN_LIBRARY)
          string(REPLACE " " ";" _list_COMPILER_ASAN_CFLAGS ${COMPILER_ASAN_CFLAGS})
    
          set(_is_CONFIG_DEBUG "$<OR:$<CONFIG:Debug>,$<CONFIG:RelWithDebInfo>>")
    
          add_compile_options("$<${_is_CONFIG_DEBUG}:${_list_COMPILER_ASAN_CFLAGS}>")
          add_link_options("$<${_is_CONFIG_DEBUG}:-fno-omit-frame-pointer;-fsanitize=address>")
    
          unset(_list_COMPILER_ASAN_CFLAGS)
    
          unset(_is_CONFIG_DEBUG)
    
        elseif(COMPILER_ASAN_LIBRARY)
    
          set(PLATFORM_LINKLIBS "${PLATFORM_LINKLIBS};${COMPILER_ASAN_LIBRARY}")
          set(PLATFORM_LINKFLAGS "${COMPILER_ASAN_LIBRARY} ${COMPILER_ASAN_LINKER_FLAGS}")
          set(PLATFORM_LINKFLAGS_DEBUG "${COMPILER_ASAN_LIBRARY} ${COMPILER_ASAN_LINKER_FLAGS}")
        endif()
    
    # Test SIMD support, before platform includes to determine if sse2neon is needed.
    if(WITH_CPU_SIMD)
      set(COMPILER_SSE_FLAG)
      set(COMPILER_SSE2_FLAG)
    
      # Test Neon first since macOS Arm can compile and run x86-64 SSE binaries.
      TEST_NEON_SUPPORT()
      if(NOT SUPPORT_NEON_BUILD)
        TEST_SSE_SUPPORT(COMPILER_SSE_FLAG COMPILER_SSE2_FLAG)
      endif()
    endif()
    
    
    # ----------------------------------------------------------------------------
    # Main Platform Checks
    #
    # - UNIX