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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
from blenderkit import paths, utils, categories, ui, colors, bkit_oauth, version_checker, tasks_queue, rerequests, \
resolutions, image_utils, ratings_utils
import blenderkit
from bpy.app.handlers import persistent
from bpy.props import ( # TODO only keep the ones actually used when cleaning
IntProperty,
FloatProperty,
FloatVectorProperty,
StringProperty,
EnumProperty,
BoolProperty,
PointerProperty,
)
from bpy.types import (
Operator,
Panel,
AddonPreferences,
PropertyGroup,
UIList
)
import requests, os, random
import time
import threading
bk_logger = logging.getLogger('blenderkit')
if rdata.get('statusCode') and int(rdata.get('statusCode')) > 299:
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
if user_preferences.api_key != '':
if user_preferences.enable_oauth:
bkit_oauth.refresh_token_thread()
return False, 'Use login panel to connect your profile.'
else:
return False, rdata.get('detail')
return True, ''
search_threads = []
thumb_sml_download_threads = {}
thumb_full_download_threads = {}
rtips = ['Click or drag model or material in scene to link/append ',
"Please rate responsively and plentifully. This helps us distribute rewards to the authors.",
"Click on brushes to link them into scene.",
"Storage for public assets is unlimited.",
"Locked models are available if you subscribe to Full plan.",
"Login to upload your own models, materials or brushes.",
"Use 'A' key over asset bar to search assets by same author.",
"Use 'W' key over asset bar to open Authors webpage.", ]
def refresh_token_timer():
''' this timer gets run every time the token needs refresh. It refreshes tokens and also categories.'''
utils.p('refresh timer')
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
fetch_server_data()
categories.load_categories()
return max(3600, user_preferences.api_key_life - 3600)
def update_ad(ad):
if not ad.get('assetBaseId'):
try:
ad['assetBaseId'] = ad['asset_base_id'] # this should stay ONLY for compatibility with older scenes
ad['assetType'] = ad['asset_type'] # this should stay ONLY for compatibility with older scenes
ad['verificationStatus'] = ad[
'verification_status'] # this should stay ONLY for compatibility with older scenes
ad['author'] = {}
ad['author']['id'] = ad['author_id'] # this should stay ONLY for compatibility with older scenes
ad['canDownload'] = ad['can_download'] # this should stay ONLY for compatibility with older scenes
except Exception as e:
bk_logger.error('BlenderKit failed to update older asset data')
def update_assets_data(): # updates assets data on scene load.
'''updates some properties that were changed on scenes with older assets.
The properties were mainly changed from snake_case to CamelCase to fit the data that is coming from the server.
'''
data = bpy.data
datablocks = [
bpy.data.objects,
bpy.data.materials,
bpy.data.brushes,
]
for dtype in datablocks:
for block in dtype:
if block.get('asset_data') != None:
update_ad(block['asset_data'])
dicts = [
'assets used',
# 'assets rated',# assets rated stores only true/false, not asset data.
for bkdict in dicts:
d = s.get(bkdict)
for asset_id in d.keys():
update_ad(d[asset_id])
def purge_search_results():
''' clean up search results on save/load.'''
s = bpy.context.scene
sr_props = [
'search results',
'search results orig',
]
asset_types = ['model', 'material', 'scene', 'hdr', 'brush']
for at in asset_types:
sr_props.append('bkit {at} search')
sr_props.append('bkit {at} search orig')
for sr_prop in sr_props:
if s.get(sr_prop):
del (s[sr_prop])
'''
Loads categories , checks timers registration, and updates scene asset data.
Should (probably)also update asset data from server (after user consent)
'''
categories.load_categories()
if not bpy.app.timers.is_registered(refresh_token_timer):
bpy.app.timers.register(refresh_token_timer, persistent=True, first_interval=36000)
update_assets_data()
''' download categories , profile, and refresh token if needed.'''
if not bpy.app.background:
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
api_key = user_preferences.api_key
# Only refresh new type of tokens(by length), and only one hour before the token timeouts.
if user_preferences.enable_oauth and \
len(user_preferences.api_key) < 38 and len(user_preferences.api_key) > 0 and \
user_preferences.api_key_timeout < time.time() + 3600:
bkit_oauth.refresh_token_thread()
if api_key != '' and bpy.context.window_manager.get('bkit profile') == None:
if bpy.context.window_manager.get('bkit_categories') is None:
categories.fetch_categories_thread(api_key, force=False)
first_time = True
'''
Checks clipboard for an exact string containing asset ID.
The string is generated on www.blenderkit.com as for example here:
https://www.blenderkit.com/get-blenderkit/54ff5c85-2c73-49e9-ba80-aec18616a408/
'''
# clipboard monitoring to search assets from web
if platform.system() != 'Linux':
global last_clipboard
if bpy.context.window_manager.clipboard != last_clipboard:
last_clipboard = bpy.context.window_manager.clipboard
instr = 'asset_base_id:'
# first check if contains asset id, then asset type
if last_clipboard[:len(instr)] == instr:
atstr = 'asset_type:'
ati = last_clipboard.find(atstr)
# this only checks if the asset_type keyword is there but let's the keywords update function do the parsing.
if ati > -1:
search_props = utils.get_search_props()
search_props.search_keywords = last_clipboard
# don't run search after this - assigning to keywords runs the search_update function.
def parse_result(r):
'''
needed to generate some extra data in the result(by now)
Parameters
----------
r - search result, also called asset_data
'''
scene = bpy.context.scene
# TODO remove this fix when filesSize is fixed.
# this is a temporary fix for too big numbers from the server.
# try:
# r['filesSize'] = int(r['filesSize'] / 1024)
# except:
# utils.p('asset with no files-size')
asset_type = r['assetType']
if len(r['files']) > 0: # TODO remove this condition so all assets are parsed.
allthumbs = []
if r['assetType'] == 'hdr':
tname = paths.extract_filename_from_url(r['thumbnailLargeUrlNonsquared'])
else:
tname = paths.extract_filename_from_url(r['thumbnailMiddleUrl'])
small_tname = paths.extract_filename_from_url(r['thumbnailSmallUrl'])
allthumbs.append(tname) # TODO just first thumb is used now.
# if r['fileType'] == 'thumbnail':
# tname = paths.extract_filename_from_url(f['fileThumbnailLarge'])
# small_tname = paths.extract_filename_from_url(f['fileThumbnail'])
# allthumbs.append(tname) # TODO just first thumb is used now.
for f in r['files']:
# if f['fileType'] == 'thumbnail':
# tname = paths.extract_filename_from_url(f['fileThumbnailLarge'])
# small_tname = paths.extract_filename_from_url(f['fileThumbnail'])
# allthumbs.append(tname) # TODO just first thumb is used now.
if f['fileType'] == 'blend':
durl = f['downloadUrl'].split('?')[0]
# fname = paths.extract_filename_from_url(f['filePath'])
if f['fileType'].find('resolution') > -1:
r['available_resolutions'].append(resolutions.resolutions[f['fileType']])
# tdict = {}
# for i, t in enumerate(allthumbs):
# tdict['thumbnail_%i'] = t
if r['available_resolutions']: # should check only for non-empty sequences
r['max_resolution'] = max(r['available_resolutions'])
tooltip = generate_tooltip(r)
# for some reason, the id was still int on some occurances. investigate this.
r['author']['id'] = str(r['author']['id'])
# some helper props, but generally shouldn't be renaming/duplifiying original properties,
# so blender's data is same as on server.
asset_data = {'thumbnail': tname,
'thumbnail_small': small_tname,
# 'thumbnails':allthumbs,
# 'download_url': durl, #made obsolete since files are stored in orig form.
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# 'id': r['id'],
# 'asset_base_id': r['assetBaseId'],#this should stay ONLY for compatibility with older scenes
# 'name': r['name'],
# 'asset_type': r['assetType'], #this should stay ONLY for compatibility with older scenes
'tooltip': tooltip,
# 'tags': r['tags'],
# 'can_download': r.get('canDownload', True),#this should stay ONLY for compatibility with older scenes
# 'verification_status': r['verificationStatus'],#this should stay ONLY for compatibility with older scenes
# 'author_id': r['author']['id'],#this should stay ONLY for compatibility with older scenes
# 'author': r['author']['firstName'] + ' ' + r['author']['lastName']
# 'description': r['description'],
}
asset_data['downloaded'] = 0
# parse extra params needed for blender here
params = utils.params_to_dict(r['parameters'])
if asset_type == 'model':
if params.get('boundBoxMinX') != None:
bbox = {
'bbox_min': (
float(params['boundBoxMinX']),
float(params['boundBoxMinY']),
float(params['boundBoxMinZ'])),
'bbox_max': (
float(params['boundBoxMaxX']),
float(params['boundBoxMaxY']),
float(params['boundBoxMaxZ']))
}
else:
bbox = {
'bbox_min': (-.5, -.5, 0),
'bbox_max': (.5, .5, 1)
}
asset_data.update(bbox)
if asset_type == 'material':
asset_data['texture_size_meters'] = params.get('textureSizeMeters', 1.0)
# asset_data.update(tdict)
au = scene.get('assets used', {})
if au == {}:
scene['assets used'] = au
if r['assetBaseId'] in au.keys():
asset_data['downloaded'] = 100
# transcribe all urls already fetched from the server
r_previous = au[r['assetBaseId']]
if r_previous.get('files'):
for f in r_previous['files']:
if f.get('url'):
for f1 in r['files']:
if f1['fileType'] == f['fileType']:
f1['url'] = f['url']
# attempt to switch to use original data gradually, since the parsing as itself should become obsolete.
asset_data.update(r)
return asset_data
# this makes a first search after opening blender. showing latest assets.
global first_time
preferences = bpy.context.preferences.addons['blenderkit'].preferences
if first_time and not bpy.app.background: # first time
first_time = False
# TODO here it should check if there are some results, and only open assetbar if this is the case, not search.
# if bpy.context.window_manager.get('search results') is None:
search()
ui.update_ui_size(ui.active_area_pointer, ui.active_region_pointer)
ui.add_report(text='BlenderKit Tip: ' + random.choice(rtips), timeout=12, color=colors.GREEN)
# if preferences.first_run:
# search()
# preferences.first_run = False
# don't do anything while dragging - this could switch asset during drag, and make results list length different,
# causing a lot of throuble.
for thread in search_threads:
# TODO this doesn't check all processes when one gets removed,
# but most of the time only one is running anyway
if not thread[0].is_alive():
search_threads.remove(thread) #
icons_dir = thread[1]
scene = bpy.context.scene
# these 2 lines should update the previews enum and set the first result as active.
asset_type = thread[2]
if asset_type == 'model':
props = scene.blenderkit_models
# json_filepath = os.path.join(icons_dir, 'model_searchresult.json')
if asset_type == 'scene':
props = scene.blenderkit_scene
# json_filepath = os.path.join(icons_dir, 'scene_searchresult.json')
if asset_type == 'hdr':
props = scene.blenderkit_HDR
# json_filepath = os.path.join(icons_dir, 'scene_searchresult.json')
if asset_type == 'material':
props = scene.blenderkit_mat
# json_filepath = os.path.join(icons_dir, 'material_searchresult.json')
if asset_type == 'brush':
props = scene.blenderkit_brush
# json_filepath = os.path.join(icons_dir, 'brush_searchresult.json')
search_name = f'bkit {asset_type} search'
global reports_queue
while not reports_queue.empty():
props.report = str(reports_queue.get())
ui_props = bpy.context.scene.blenderkitUI
if not ui_props.assetbar_on:
bpy.ops.object.run_assetbar_fix_context()
asset_data = parse_result(r)
if asset_data != None:
result_field.append(asset_data)
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
api_key = user_preferences.api_key
headers = utils.get_headers(api_key)
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if utils.profile_is_validator():
for r in rdata['results']:
if ratings_utils.get_rating_local(asset_data['id']) is None:
rating_thread = threading.Thread(target=ratings_utils.get_rating, args=([r['id'], headers]), daemon=True)
rating_thread.start()
wm[search_name] = result_field
wm['search results'] = result_field
wm[search_name + ' orig'] = copy.deepcopy(rdata)
wm['search results orig'] = wm[search_name + ' orig']
if len(result_field) < ui_props.scrolloffset or not (thread[0].params.get('get_next')):
# jump back
ui_props.scrolloffset = 0
props.is_searching = False
props.search_error = False
props.report = 'Found %i results. ' % (wm['search results orig']['count'])
if len(wm['search results']) == 0:
tasks_queue.add_task((ui.add_report, ('No matching results found.',)))
# bpy.ops.wm.undo_push_context(message='Get BlenderKit search')
props.report = error
props.search_error = True
def load_previews():
scene = bpy.context.scene
# FIRST START SEARCH
props = scene.blenderkitUI
directory = paths.get_temp_dir('%s_search' % props.asset_type.lower())
results = bpy.context.window_manager.get('search results')
#
if results is not None:
inames = []
tpaths = []
i = 0
for r in results:
tpath = os.path.join(directory, r['thumbnail_small'])
if not r['thumbnail_small']:
tpath = paths.get_addon_thumbnail_path('thumbnail_not_available.jpg')
if not os.path.exists(tpath):
continue
# if os.path.exists(tpath): # sometimes we are unlucky...
img = bpy.data.images.get(iname)
img = bpy.data.images.load(tpath)
img.name = iname
elif img.filepath != tpath:
# had to add this check for autopacking files...
if img.packed_file is not None:
img.unpack(method='USE_ORIGINAL')
img.filepath = tpath
img.reload()
# to display hdr thumbnails correctly, we use non-color, otherwise looks shifted
image_utils.set_colorspace(img, 'Non-Color')
image_utils.set_colorspace(img, 'sRGB')
def split_subs(text, threshold=40):
# temporarily disable this, to be able to do this in drawing code
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# first handle if there's an \n line ending
i_rn = text.find('\n')
if 1 < i_rn < threshold:
i = i_rn
else:
i = text.rfind(' ', 0, threshold)
i1 = text.rfind(',', 0, threshold)
i2 = text.rfind('.', 0, threshold)
i = max(i, i1, i2)
if i <= 0:
i = threshold
lines.append(text[:i])
text = text[i:]
lines.append(text)
return lines
def list_to_str(input):
output = ''
for i, text in enumerate(input):
output += text
if i < len(input) - 1:
output += ', '
return output
def writeblock(t, input, width=40): # for longer texts
dlines = split_subs(input, threshold=width)
for i, l in enumerate(dlines):
t += '%s\n' % l
return t
def writeblockm(tooltip, mdata, key='', pretext=None, width=40): # for longer texts
if mdata.get(key) == None:
return tooltip
else:
intext = mdata[key]
if type(intext) == list:
intext = list_to_str(intext)
intext = round(intext, 3)
intext = str(intext)
if intext.rstrip() == '':
return tooltip
if pretext == None:
pretext = key
if pretext != '':
pretext = pretext + ': '
text = pretext + intext
dlines = split_subs(text, threshold=width)
for i, l in enumerate(dlines):
tooltip += '%s\n' % l
return tooltip
def has(mdata, prop):
if mdata.get(prop) is not None and mdata[prop] is not None and mdata[prop] is not False:
return True
else:
return False
col_w = 40
if type(mdata['parameters']) == list:
mparams = utils.params_to_dict(mdata['parameters'])
else:
mparams = mdata['parameters']
t = ''
t = writeblock(t, mdata['displayName'], width=int(col_w * .6))
# t = writeblockm(t, mdata, key='description', pretext='', width=col_w)
tip = 'Tip: ' + random.choice(rtips)
t = writeblock(t, tip)
return t
if len(adata['firstName'] + adata['lastName']) > 0:
t = '%s %s\n' % (adata['firstName'], adata['lastName'])
t += '\n'
if adata.get('aboutMe') is not None:
t = writeblockm(t, adata, key='aboutMe', pretext='', width=col_w)
return t
class ThumbDownloader(threading.Thread):
query = None
def __init__(self, url, path):
super(ThumbDownloader, self).__init__()
self.url = url
self.path = path
self._stop_event = threading.Event()
def stop(self):
self._stop_event.set()
def stopped(self):
return self._stop_event.is_set()
def run(self):
# print('thumb downloader', self.url)
# utils.p('start thumbdownloader thread')
try:
r = requests.get(self.url, stream=False)
except Exception as e:
bk_logger.error('Thumbnail download failed')
bk_logger.error(str(e))
with open(self.path, 'wb') as f:
f.write(r.content)
# ORIGINALLY WE DOWNLOADED THUMBNAILS AS STREAM, BUT THIS WAS TOO SLOW.
# with open(path, 'wb') as f:
# for chunk in r.iter_content(1048576*4):
# f.write(chunk)
# utils.p('end thumbdownloader thread')
def write_gravatar(a_id, gravatar_path):
'''
Write down gravatar path, as a result of thread-based gravatar image download.
This should happen on timer in queue.
'''
# print('write author', a_id, type(a_id))
if authors.get(a_id) is not None:
adata = authors.get(a_id)
adata['gravatarImg'] = gravatar_path
'''
Gets avatars from blenderkit server
Parameters
----------
adata - author data from elastic search result
'''
#fetch new avatars if available already
if adata.get('avatar128') is not None:
avatar_path = paths.get_temp_dir(subdir='bkit_g/') + adata['id']+ '.jpg'
if os.path.exists(avatar_path):
tasks_queue.add_task((write_gravatar, (adata['id'], avatar_path)))
return;
url= paths.get_bkit_url() + adata['avatar128']
r = rerequests.get(url, stream=False)
# print(r.body)
if r.status_code == 200:
# print(url)
# print(r.headers['content-disposition'])
with open(avatar_path, 'wb') as f:
f.write(r.content)
tasks_queue.add_task((write_gravatar, (adata['id'], avatar_path)))
elif r.status_code == '404':
adata['avatar128'] = None
utils.p('avatar for author not available.')
return
#older gravatar code
if adata.get('gravatarHash') is not None:
gravatar_path = paths.get_temp_dir(subdir='bkit_g/') + adata['gravatarHash'] + '.jpg'
if os.path.exists(gravatar_path):
tasks_queue.add_task((write_gravatar, (adata['id'], gravatar_path)))
return;
url = "https://www.gravatar.com/avatar/" + adata['gravatarHash'] + '?d=404'
r = rerequests.get(url, stream=False)
with open(gravatar_path, 'wb') as f:
f.write(r.content)
tasks_queue.add_task((write_gravatar, (adata['id'], gravatar_path)))
elif r.status_code == '404':
adata['gravatarHash'] = None
utils.p('gravatar for author not available.')
''' Writes author info (now from search results) and fetches gravatar if needed.'''
global fetching_gravatars
a_id = str(r['author']['id'])
preferences = bpy.context.preferences.addons['blenderkit'].preferences
authors = bpy.context.window_manager.get('bkit authors', {})
if authors == {}:
bpy.context.window_manager['bkit authors'] = authors
a = authors.get(a_id)
if a is None: # or a is '' or (a.get('gravatarHash') is not None and a.get('gravatarImg') is None):
a = r['author']
a['id'] = a_id
a['tooltip'] = generate_author_textblock(a)
authors[a_id] = a
if fetching_gravatars.get(a['id']) is None:
fetching_gravatars[a['id']] = True
thread = threading.Thread(target=fetch_gravatar, args=(a.copy(),), daemon=True)
thread.start()
return a
def write_profile(adata):
utils.p('writing profile information')
# we have to convert to MiB here, numbers too big for python int type
if user.get('sumAssetFilesSize') is not None:
user['sumAssetFilesSize'] /= (1024 * 1024)
if user.get('sumPrivateAssetFilesSize') is not None:
user['sumPrivateAssetFilesSize'] /= (1024 * 1024)
if user.get('remainingPrivateQuota') is not None:
user['remainingPrivateQuota'] /= (1024 * 1024)
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if adata.get('canEditAllAssets') is True:
user['exmenu'] = True
else:
user['exmenu'] = False
def request_profile(api_key):
a_url = paths.get_api_url() + 'me/'
headers = utils.get_headers(api_key)
adata = r.json()
if adata.get('user') is None:
utils.p(adata)
utils.p('getting profile failed')
return None
return adata
def fetch_profile(api_key):
utils.p('fetch profile')
try:
adata = request_profile(api_key)
if adata is not None:
tasks_queue.add_task((write_profile, (adata,)))
def get_profile():
preferences = bpy.context.preferences.addons['blenderkit'].preferences
a = bpy.context.window_manager.get('bkit profile')
thread = threading.Thread(target=fetch_profile, args=(preferences.api_key,), daemon=True)
thread.start()
def query_to_url(query={}, params={}):
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# build a new request
url = paths.get_api_url() + 'search/'
# build request manually
# TODO use real queries
requeststring = '?query='
#
if query.get('query') not in ('', None):
requeststring += query['query'].lower()
for i, q in enumerate(query):
if q != 'query':
requeststring += '+'
requeststring += q + ':' + str(query[q]).lower()
# result ordering: _score - relevance, score - BlenderKit score
order = []
if params['free_first']:
order = ['-is_free', ]
if query.get('query') is None and query.get('category_subtree') == None:
# assumes no keywords and no category, thus an empty search that is triggered on start.
# orders by last core file upload
if query.get('verification_status') == 'uploaded':
# for validators, sort uploaded from oldest
order.append('created')
else:
order.append('-last_upload')
elif query.get('author_id') is not None and utils.profile_is_validator():
order.append('-created')
else:
if query.get('category_subtree') is not None:
order.append('-score,_score')
else:
order.append('_score')
if requeststring.find('+order:')==-1:
requeststring += '+order:' + ','.join(order)
requeststring += '&addon_version=%s' % params['addon_version']
if params.get('scene_uuid') is not None:
requeststring += '&scene_uuid=%s' % params['scene_uuid']
# print('params', params)
urlquery = url + requeststring
return urlquery
def parse_html_formated_error(text):
report = text[text.find('<title>') + 7: text.find('</title>')]
return report
class Searcher(threading.Thread):
query = None
def __init__(self, query, params, orig_result, tempdir='', headers=None, urlquery=''):
super(Searcher, self).__init__()
self.query = query
self.params = params
self._stop_event = threading.Event()
self.tempdir = tempdir
self.headers = headers
self.urlquery = urlquery
def stop(self):
self._stop_event.set()
def stopped(self):
return self._stop_event.is_set()
def run(self):
# tempdir = paths.get_temp_dir('%s_search' % query['asset_type'])
# json_filepath = os.path.join(tempdir, '%s_searchresult.json' % query['asset_type'])
rdata = {}
rdata['results'] = []
try:
utils.p(self.urlquery)
r = rerequests.get(self.urlquery, headers=self.headers) # , params = rparameters)
except requests.exceptions.RequestException as e:
error_description = parse_html_formated_error(r.text)
reports_queue.put(error_description)
tasks_queue.add_task((ui.add_report, (error_description, 10, colors.RED)))
if not rdata.get('results'):
utils.pprint(rdata)
# if the result was converted to json and didn't return results,
# it means it's a server error that has a clear message.
# That's why it gets processed in the update timer, where it can be passed in messages to user.
self.result = rdata
# print('number of results: ', len(rdata.get('results', [])))
return
mt('search finished')
i = 0
thumb_small_urls = []
thumb_small_filepaths = []
thumb_full_urls = []
thumb_full_filepaths = []
# END OF PARSING
for d in rdata.get('results', []):
thumb_small_urls.append(d["thumbnailSmallUrl"])
imgname = paths.extract_filename_from_url(d['thumbnailSmallUrl'])
imgpath = os.path.join(self.tempdir, imgname)
thumb_small_filepaths.append(imgpath)
if d["assetType"] == 'hdr':
larege_thumb_url = d['thumbnailLargeUrlNonsquared']
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else:
larege_thumb_url = d['thumbnailMiddleUrl']
thumb_full_urls.append(larege_thumb_url)
imgname = paths.extract_filename_from_url(larege_thumb_url)
imgpath = os.path.join(self.tempdir, imgname)
thumb_full_filepaths.append(imgpath)
# for f in d['files']:
# # TODO move validation of published assets to server, too manmy checks here.
# if f['fileType'] == 'thumbnail' and f['fileThumbnail'] != None and f['fileThumbnailLarge'] != None:
# if f['fileThumbnail'] == None:
# f['fileThumbnail'] = 'NONE'
# if f['fileThumbnailLarge'] == None:
# f['fileThumbnailLarge'] = 'NONE'
#
# thumb_small_urls.append(f['fileThumbnail'])
# thumb_full_urls.append(f['fileThumbnailLarge'])
#
# imgname = paths.extract_filename_from_url(f['fileThumbnail'])
# imgpath = os.path.join(self.tempdir, imgname)
# thumb_small_filepaths.append(imgpath)
#
# imgname = paths.extract_filename_from_url(f['fileThumbnailLarge'])
# imgpath = os.path.join(self.tempdir, imgname)
# thumb_full_filepaths.append(imgpath)
sml_thbs = zip(thumb_small_filepaths, thumb_small_urls)
full_thbs = zip(thumb_full_filepaths, thumb_full_urls)
# we save here because a missing thumbnail check is in the previous loop
# we can also prepend previous results. These have downloaded thumbnails already...
rdata['results'][0:0] = self.result['results']
self.result = rdata
# with open(json_filepath, 'w', encoding = 'utf-8') as outfile:
# json.dump(rdata, outfile, ensure_ascii=False, indent=4)
killthreads_sml = []
for k in thumb_sml_download_threads.keys():
if k not in thumb_small_filepaths:
killthreads_sml.append(k) # do actual killing here?
killthreads_full = []
for k in thumb_full_download_threads.keys():
if k not in thumb_full_filepaths:
killthreads_full.append(k) # do actual killing here?
# TODO do the killing/ stopping here. remember threads might have finished inbetween.
return
# this loop handles downloading of small thumbnails
for imgpath, url in sml_thbs:
if imgpath not in thumb_sml_download_threads and not os.path.exists(imgpath):
thread = ThumbDownloader(url, imgpath)
# thread = threading.Thread(target=download_thumbnail, args=([url, imgpath]),
# daemon=True)
thread.start()
thumb_sml_download_threads[imgpath] = thread
# threads.append(thread)
if len(thumb_sml_download_threads) > maxthreads:
while len(thumb_sml_download_threads) > maxthreads:
threads_copy = thumb_sml_download_threads.copy() # because for loop can erase some of the items.
for tk, thread in threads_copy.items():
if not thread.is_alive():
thread.join()
return
idx = 0
while len(thumb_sml_download_threads) > 0:
threads_copy = thumb_sml_download_threads.copy() # because for loop can erase some of the items.
for tk, thread in threads_copy.items():
if not thread.is_alive():
thread.join()
del (thumb_sml_download_threads[tk])
i += 1
if self.stopped():
return
# start downloading full thumbs in the end
for imgpath, url in full_thbs:
if imgpath not in thumb_full_download_threads and not os.path.exists(imgpath):
thread = ThumbDownloader(url, imgpath)
# thread = threading.Thread(target=download_thumbnail, args=([url, imgpath]),
# daemon=True)
thread.start()
thumb_full_download_threads[imgpath] = thread
mt('thumbnails finished')
def build_query_common(query, props):
'''add shared parameters to query'''
query_common = {}
# keywords = urllib.parse.urlencode(props.search_keywords)
keywords = props.search_keywords.replace('&','%26')
query_common["query"] = keywords
if props.search_verification_status != 'ALL' and utils.profile_is_validator():
query_common['verification_status'] = props.search_verification_status.lower()
if props.unrated_only and utils.profile_is_validator():
query["quality_count"] = 0
query_common["files_size_gte"] = props.search_file_size_min * 1024 * 1024
query_common["files_size_lte"] = props.search_file_size_max * 1024 * 1024
def build_query_model():
'''use all search input to request results from server'''
props = bpy.context.scene.blenderkit_models
query = {
"asset_type": 'model',
# "engine": props.search_engine,
# "adult": props.search_adult,
}
if props.search_style != 'ANY':
if props.search_style != 'OTHER':
query["model_style"] = props.search_style
query["model_style"] = props.search_style_other
Vilem Duha
committed
# the 'free_only' parametr gets moved to the search command and is used for ordering the assets as free first
# if props.free_only:
# query["is_free"] = True
Vilem Duha
committed
# if props.search_advanced:
if props.search_condition != 'UNSPECIFIED':
query["condition"] = props.search_condition
if props.search_design_year:
query["designYear_gte"] = props.search_design_year_min
query["designYear_lte"] = props.search_design_year_max
if props.search_polycount:
query["faceCount_gte"] = props.search_polycount_min
query["faceCount_lte"] = props.search_polycount_max
if props.search_texture_resolution:
query["textureResolutionMax_gte"] = props.search_texture_resolution_min
query["textureResolutionMax_lte"] = props.search_texture_resolution_max
build_query_common(query, props)
return query
def build_query_scene():
'''use all search input to request results from server'''
props = bpy.context.scene.blenderkit_scene
query = {
"asset_type": 'scene',
# "engine": props.search_engine,
# "adult": props.search_adult,
}
build_query_common(query, props)
return query
def build_query_HDR():
'''use all search input to request results from server'''
props = bpy.context.scene.blenderkit_HDR
query = {
"asset_type": 'hdr',
# "engine": props.search_engine,
# "adult": props.search_adult,
}
build_query_common(query, props)
return query
def build_query_material():
props = bpy.context.scene.blenderkit_mat
query = {
"asset_type": 'material',
}
# if props.search_engine == 'NONE':
# query["engine"] = ''
# if props.search_engine != 'OTHER':
# query["engine"] = props.search_engine
# else:
# query["engine"] = props.search_engine_other
if props.search_style != 'ANY':
if props.search_style != 'OTHER':
query["style"] = props.search_style
else:
query["style"] = props.search_style_other
if props.search_procedural == 'TEXTURE_BASED':
# todo this procedural hack should be replaced with the parameter
query["textureResolutionMax_gte"] = 0
# query["procedural"] = False
if props.search_texture_resolution:
query["textureResolutionMax_gte"] = props.search_texture_resolution_min
query["textureResolutionMax_lte"] = props.search_texture_resolution_max
elif props.search_procedural == "PROCEDURAL":
# todo this procedural hack should be replaced with the parameter
query["files_size_lte"] = 1024 * 1024
# query["procedural"] = True
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build_query_common(query, props)
return query
def build_query_texture():
props = bpy.context.scene.blenderkit_tex
query = {
"asset_type": 'texture',
}
if props.search_style != 'ANY':
if props.search_style != 'OTHER':
query["search_style"] = props.search_style
else:
query["search_style"] = props.search_style_other
build_query_common(query, props)
return query
def build_query_brush():
props = bpy.context.scene.blenderkit_brush
brush_type = ''
if bpy.context.sculpt_object is not None:
brush_type = 'sculpt'
elif bpy.context.image_paint_object: # could be just else, but for future p
brush_type = 'texture_paint'
query = {
"asset_type": 'brush',
}
build_query_common(query, props)
return query
def mt(text):
global search_start_time, prev_time
alltime = time.time() - search_start_time
since_last = time.time() - prev_time
prev_time = time.time()
def add_search_process(query, params, orig_result):
global search_threads
while (len(search_threads) > 0):
old_thread = search_threads.pop(0)
old_thread[0].stop()
# TODO CARE HERE FOR ALSO KILLING THE Thumbnail THREADS.?
# AT LEAST NOW SEARCH DONE FIRST WON'T REWRITE AN NEWER ONE
tempdir = paths.get_temp_dir('%s_search' % query['asset_type'])
headers = utils.get_headers(params['api_key'])
if params['get_next']:
urlquery = orig_result['next']
if not params['get_next']:
urlquery = query_to_url(query, params)
thread = Searcher(query, params, orig_result, tempdir=tempdir, headers=headers, urlquery=urlquery)
search_threads.append([thread, tempdir, query['asset_type'], {}]) # 4th field is for results
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mt('search thread started')
def get_search_simple(parameters, filepath=None, page_size=100, max_results=100000000, api_key=''):
'''
Searches and returns the
Parameters
----------
parameters - dict of blenderkit elastic parameters
filepath - a file to save the results. If None, results are returned
page_size - page size for retrieved results
max_results - max results of the search
api_key - BlenderKit api key
Returns
-------
Returns search results as a list, and optionally saves to filepath
'''
headers = utils.get_headers(api_key)
url = paths.get_api_url() + 'search/'
requeststring = url + '?query='
for p in parameters.keys():
requeststring += f'+{p}:{parameters[p]}'
requeststring += '&page_size=' + str(page_size)
bk_logger.debug(requeststring)
response = rerequests.get(requeststring, headers=headers) # , params = rparameters)
search_results = response.json()
results = []
results.extend(search_results['results'])
page_index = 2
page_count = math.ceil(search_results['count'] / page_size)
while search_results.get('next') and len(results) < max_results:
bk_logger.info(f'getting page {page_index} , total pages {page_count}')
response = rerequests.get(search_results['next'], headers=headers) # , params = rparameters)
search_results = response.json()
# print(search_results)
results.extend(search_results['results'])
page_index += 1
if not filepath:
return results
with open(filepath, 'w', encoding='utf-8') as s:
json.dump(results, s, ensure_ascii=False, indent=4)
bk_logger.info(f'retrieved {len(results)} assets from elastic search')
def search(category='', get_next=False, author_id=''):
''' initialize searching'''
global search_start_time
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
if not hasattr(scene, 'blenderkit'):
return;
props = scene.blenderkit_models
query = build_query_model()
if not hasattr(scene, 'blenderkit_scene'):
return;
props = scene.blenderkit_scene
query = build_query_scene()
if ui_props.asset_type == 'HDR':
if not hasattr(scene, 'blenderkit_HDR'):
return;
props = scene.blenderkit_HDR
query = build_query_HDR()
if not hasattr(scene, 'blenderkit_mat'):
return;
props = scene.blenderkit_mat
query = build_query_material()
if not hasattr(scene, 'blenderkit_tex'):
return;
# props = scene.blenderkit_tex
# query = build_query_texture()
if not hasattr(scene, 'blenderkit_brush'):
return;
props = scene.blenderkit_brush
query = build_query_brush()
# crop long searches
if query.get('query'):
if len(query['query']) > 50:
query['query'] = strip_accents(query['query'])
if len(query['query']) > 150:
idx = query['query'].find(' ', 142)
query['query'] = query['query'][:idx]
# it's possible get_net was requested more than once.
if props.is_searching and get_next == True:
return;
if utils.profile_is_validator() and user_preferences.categories_fix:
query['category'] = category
else:
query['category_subtree'] = category
query['author_id'] = author_id
elif props.own_only:
# if user searches for [another] author, 'only my assets' is invalid. that's why in elif.
profile = bpy.context.window_manager.get('bkit profile')
if profile is not None:
query['author_id'] = str(profile['user']['id'])
props.is_searching = True
params = {
'scene_uuid': bpy.context.scene.get('uuid', None),
'addon_version': version_checker.get_addon_version(),
'api_key': user_preferences.api_key,
'get_next': get_next,
'free_first': props.free_only
orig_results = bpy.context.window_manager.get(f'bkit {ui_props.asset_type.lower()} search orig', {})
# ensure it's a copy in dict for what we are passing to thread:
orig_results = orig_results.to_dict()
add_search_process(query, params, orig_results)
tasks_queue.add_task((ui.add_report, ('BlenderKit searching....', 2)))
props.report = 'BlenderKit searching....'
def search_update(self, context):
# if self.search_keywords != '':
ui_props = bpy.context.scene.blenderkitUI
if ui_props.down_up != 'SEARCH':
ui_props.down_up = 'SEARCH'
# here we tweak the input if it comes form the clipboard. we need to get rid of asset type and set it in UI
sprops = utils.get_search_props()
instr = 'asset_base_id:'
atstr = 'asset_type:'
kwds = sprops.search_keywords
idi = kwds.find(instr)
ati = kwds.find(atstr)
# if the asset type already isn't there it means this update function
# was triggered by it's last iteration and needs to cancel
if ati > -1:
at = kwds[ati:].lower()
# uncertain length of the remaining string - find as better method to check the presence of asset type
if at.find('model') > -1:
ui_props.asset_type = 'MODEL'
elif at.find('material') > -1:
ui_props.asset_type = 'MATERIAL'
elif at.find('brush') > -1:
ui_props.asset_type = 'BRUSH'
elif at.find('scene') > -1:
ui_props.asset_type = 'SCENE'
elif at.find('hdr') > -1:
ui_props.asset_type = 'HDR'
# now we trim the input copypaste by anything extra that is there,
# this is also a way for this function to recognize that it already has parsed the clipboard
# the search props can have changed and this needs to transfer the data to the other field
# this complex behaviour is here for the case where the user needs to paste manually into blender?
sprops = utils.get_search_props()
sprops.search_keywords = kwds[:ati].rstrip()
# return here since writing into search keywords triggers this update function once more.
search()
# accented_string is of type 'unicode'
def strip_accents(s):
return ''.join(c for c in unicodedata.normalize('NFD', s)
if unicodedata.category(c) != 'Mn')
class SearchOperator(Operator):
"""Tooltip"""
bl_idname = "view3d.blenderkit_search"
bl_label = "BlenderKit asset search"
bl_description = "Search online for assets"
own: BoolProperty(name="own assets only",
description="Find all own assets",
default=False)
category: StringProperty(
name="category",
description="search only subtree of this category",
author_id: StringProperty(
name="Author ID",
description="Author ID - search only assets by this author",
get_next: BoolProperty(name="next page",
description="get next page from previous search",
name="Keywords",
description="Keywords",
# close_window: BoolProperty(name='Close window',
# description='Try to close the window below mouse before download',
# default=False)
tooltip: bpy.props.StringProperty(default='Runs search and displays the asset bar at the same time')
@classmethod
def description(cls, context, properties):
return properties.tooltip
@classmethod
def poll(cls, context):
return True
def execute(self, context):
# TODO ; this should all get transferred to properties of the search operator, so sprops don't have to be fetched here at all.
sprops = utils.get_search_props()
if self.author_id != '':
sprops.search_keywords = ''
if self.keywords != '':
sprops.search_keywords = self.keywords
search(category=self.category, get_next=self.get_next, author_id=self.author_id)
# def invoke(self, context, event):
# if self.close_window:
# context.window.cursor_warp(event.mouse_x, event.mouse_y - 100);
# context.area.tag_redraw()
#
# context.window.cursor_warp(event.mouse_x, event.mouse_y);
# return self. execute(context)
class UrlOperator(Operator):
""""""
bl_idname = "wm.blenderkit_url"
bl_label = ""
bl_description = "Search online for assets"
bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
tooltip: bpy.props.StringProperty(default='Open a web page')
url: bpy.props.StringProperty(default='Runs search and displays the asset bar at the same time')
@classmethod
def description(cls, context, properties):
return properties.tooltip
def execute(self, context):
class TooltipLabelOperator(Operator):
""""""
bl_idname = "wm.blenderkit_tooltip"
bl_label = ""
bl_description = "Empty operator to be able to create tooltips on labels in UI"
bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
tooltip: bpy.props.StringProperty(default='Open a web page')
@classmethod
def description(cls, context, properties):
return properties.tooltip
def execute(self, context):
return {'FINISHED'}
UrlOperator,
TooltipLabelOperator
]
def register_search():
bpy.app.handlers.load_post.append(scene_load)
for c in classes:
bpy.utils.register_class(c)
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
if user_preferences.use_timers:
categories.load_categories()
def unregister_search():
bpy.app.handlers.load_post.remove(scene_load)
for c in classes:
bpy.utils.unregister_class(c)
if bpy.app.timers.is_registered(search_timer):
bpy.app.timers.unregister(search_timer)